# CK Library Utility This directory contains utility headers for testing, benchmarking, and validating Composable Kernel (CK) operations. The utilities support both modern GPU-first validation for high-performance testing and legacy CPU-based approaches for backward compatibility. ## Quick Start 1. **Use GPU validation** for all new tests (10-100x faster than CPU validation) 2. **Let the system compute tolerances** automatically based on data types 3. **Only transfer error statistics**, not full tensors ## File-to-Purpose Quick Reference | Need to... | Use this file | Key function/class | |-------------------------------------|-----------------------------------|---------------------------| | Validate on GPU (recommended) | `gpu_verification.hpp` | `gpu_verify()` | | Validate on CPU (legacy/debugging) | `check_err.hpp` | `check_err()` | | Compute tolerances automatically | `check_err.hpp` | `get_relative_threshold<>()` | | Allocate GPU memory | `device_memory.hpp` | `DeviceMem` | | Create CPU tensors | `host_tensor.hpp` | `Tensor` | | Generate test data on GPU | `device_tensor_generator.hpp` | `FillUniformRandFp()` | | Generate test data on CPU (legacy) | `host_tensor_generator.hpp` | `GeneratorTensor_*` | | Set up convolution parameters | `convolution_parameter.hpp` | `ConvParam` | | Create tensor descriptors | `host_tensor.hpp` | `HostTensorDescriptor` | ## Core Validation Tools ### GPU Validation (Recommended) **`gpu_verification.hpp`** - Complete on-device verification - `gpu_verify()`: Compares device tensors entirely on GPU - Automatic tolerance computation based on data types - Only transfers error statistics (~12 bytes), not tensors - Detailed error reporting (count, max error, percentage) - Supports all CK data types (fp32, fp16, bf16, fp8, int8, etc.) - `gpu_reduce_max()`: Computes max(abs(tensor)) on GPU for tolerance scaling - Grid-stride kernels with LDS reduction for optimal performance **Performance**: 10-100x faster than CPU validation for large tensors. **Example usage:** ```cpp // Explicit tolerance bool pass = gpu_verify(output_dev, reference_dev, 1e-5f, 1e-6f, size); // Automatic tolerance for mixed precision bool pass = gpu_verify(output_dev, reference_dev, K_dim, size); ``` **See:** `test/gpu_verification/test_gpu_verification.cpp` ### Tolerance Computation **`check_err.hpp`** - Automatic tolerance calculation - `get_relative_threshold()`: Computes relative tolerance from mantissa bits - `get_absolute_threshold()`: Computes absolute tolerance scaled by magnitude - Type-specific overloads for all CK data types - Accumulation-aware error bounds **Theory**: Based on IEEE 754 floating-point arithmetic and error propagation analysis. ### Legacy CPU Validation **`check_err.hpp`** - CPU-based error checking (legacy) - Overloaded `check_err()` functions for different data types - Type-aware default tolerances - Detailed error reporting (first 5 mismatches, statistics) **Note**: Requires full tensor transfer to CPU - slow for large tensors. Use `gpu_verification.hpp` for new tests. **See:** `test/convnd_fwd/convnd_fwd_naive.cpp` for legacy CPU validation patterns ## Numerical Validation Strategy **TL;DR:** CK computes tolerances from IEEE 754 precision limits, not arbitrary values. FP32 gets ~1e-5 relative tolerance, FP16 gets ~1e-3, etc. The system accounts for accumulation effects in matrix operations. CK implements a **theoretically-grounded approach to numerical validation** that goes beyond simple fixed tolerances. The validation system is designed around three core principles: ### 1. Type-Aware Tolerance Computation Rather than using arbitrary threshold values, CK computes tolerances based on the datatypes: - **Relative tolerance**: Derived from mantissa bits as `2^(-mantissa_bits) * 0.5` - **Absolute tolerance**: Scaled by value magnitude as `2^(exponent - mantissa_bits) * 0.5` - **Multi-type analysis**: Considers compute type, output type, and accumulator type separately - **Conservative bounds**: Takes maximum error across all data paths ### 2. Algorithm-Aware Validation Different algorithms have different error characteristics: - **Accumulation effects**: Matrix operations (GEMM, convolution) accumulate errors proportional to the number of operations - **Precision cascades**: Mixed-precision operations require careful tolerance selection based on the weakest link - **Operation-specific bounds**: Tolerances scale with problem size (e.g., K dimension in GEMM) The validation system accepts `number_of_accumulations` to adjust tolerances for algorithmic context. ### 3. Data Type Characteristics Each data type has inherent precision limits that inform validation: | Data Type | Mantissa Bits | Typical rtol | Typical atol | |-----------|---------------|--------------|--------------| | FP32 | 23 | 1e-5 | 3e-6 | | TF32 | 10 | 5e-4 | 5e-4 | | FP16 | 10 | 1e-3 | 1e-3 | | BF16 | 7 | 1e-1 | 1e-3 | | FP8 | 3-4 | 1e-3 | 1e-3 | | BF8 | 2-3 | 1e-3 | 1e-3 | | FP4 | 2 | 0.5 | 0.5 | | INT8/INT32| N/A | 0 | 0 | ## GPU-First Validation Philosophy Modern CK testing emphasizes **pure GPU validation** to eliminate performance bottlenecks: ### Traditional CPU-Based Approach (Legacy) ```text GPU Kernel → Transfer to CPU → CPU Verification ↑ BOTTLENECK: PCIe transfer of entire tensor ``` - **Problem**: Transferring multi-GB tensors over PCIe is 10-100x slower than computation - **Impact**: Test suites become I/O bound rather than compute bound - **Limitation**: Cannot efficiently test large-scale problems ### Modern GPU-First Approach (Recommended) ```text GPU Kernel → GPU Reference → GPU Verification → Transfer scalars only ↑ Only ~12 bytes transferred ``` - **Advantage**: All data stays on GPU, only error statistics transfer to CPU - **Performance**: 10-100x faster for large tensors - **Scalability**: Enables testing of multi-GB tensors efficiently - **Completeness**: Detailed error reporting (count, max error, percentage) without full transfer ### When to Use Each Approach **Use GPU-First Validation When:** - Testing production kernels (performance matters) - Working with large tensors (>1MB) - Running extensive test suites - Validating at scale **Use CPU-Based Validation When:** - Debugging specific values (need to inspect individual elements) - Working with tiny tensors (<1KB) - Maintaining backward compatibility - Implementing CPU reference algorithms ## Testing Workflow Comparison ### Modern GPU-First Workflow (Recommended) ```cpp // 1. Allocate device memory only DeviceMem input_dev(size), output_dev(size), reference_dev(size); // 2. Initialize on GPU (no CPU involvement) input_dev.FillUniformRandFp(-1.0f, 1.0f); // 3. Run kernel under test run_kernel(input_dev, output_dev, params); // 4. Run reference on GPU run_reference_kernel(input_dev, reference_dev, params); // 5. Verify on GPU (only transfers ~12 bytes of error stats) bool pass = gpu_verify(output_dev, reference_dev, rtol, atol, size); if (!pass) { std::cout << "Validation failed!" << std::endl; return false; } ``` **Key advantage**: Zero tensor transfers - all data stays on GPU. ### Legacy CPU-Based Workflow ```cpp // 1. Create host tensors (allocates CPU memory) Tensor input_host(dims), output_host(dims), reference_host(dims); // 2. Generate on CPU input_host.GenerateTensorValue(GeneratorTensor_3{-1.0f, 1.0f}); // 3. Allocate device memory DeviceMem input_dev(size), output_dev(size); // 4. Transfer to device (slow for large tensors) input_dev.ToDevice(input_host.data()); // 5. Run kernel run_kernel(input_dev, output_dev, params); // 6. Transfer back to CPU (slow for large tensors) output_dev.FromDevice(output_host.data()); // 7. Compute reference on CPU compute_reference(input_host, reference_host, params); // 8. Verify on CPU bool pass = check_err(output_host, reference_host, "Test failed"); ``` **Bottleneck**: Steps 4 and 6 transfer entire tensors over PCIe. ## Supporting Utilities ### Tensor Management - **`host_tensor.hpp`**: CPU-side tensor container with multi-dimensional support - `HostTensorDescriptor`: Dimension, stride, and layout management - `Tensor`: Host tensor with generation and conversion utilities - **`device_memory.hpp`**: GPU memory management with RAII semantics - `DeviceMem`: Device allocation, transfer, and initialization - Device-side random value generation - `SetZero()`: Zero-initialize device memory (required for backward passes) ### Data Generation - **`device_tensor_generator.hpp`**: GPU-side tensor initialization (recommended) - `FillUniformRandFp()`: Fill with uniform random floating-point values - `FillUniformRandInt()`: Fill with uniform random integer values - **`host_tensor_generator.hpp`**: CPU-side functor-based generators (legacy) - Various patterns: zero, constant, random, sequential, diagonal, checkerboard - **`fill.hpp`**: STL-style fill functors for containers ### Convolution Utilities - **`convolution_parameter.hpp`**: Convolution parameter management - `ConvParam`: Encapsulates dimensions, strides, padding, dilations - Output dimension calculation and FLOP estimation - **`convolution_host_tensor_descriptor_helper.hpp`**: Tensor descriptor creation helpers - **`conv_common.hpp`**: Common convolution utilities **See:** `test/convnd_fwd/convnd_fwd_naive.cpp` for convolution parameter usage ### Workspace Management Some operations require temporary GPU memory for intermediate computations: ```cpp // Check if workspace is needed const std::size_t workspace_sz = op_ptr->GetWorkSpaceSize(argument_ptr.get()); // Allocate and set workspace if needed if (workspace_sz > 0) { DeviceMem workspace_dev(workspace_sz); op_ptr->SetWorkSpacePointer(argument_ptr.get(), workspace_dev.GetDeviceBuffer()); } ``` ### Algorithmic Utilities - **`algorithm.hpp`**: Generic algorithms - **`ranges.hpp`**: Range-based utilities and concepts - **`iterator.hpp`**: Custom iterator implementations - **`numeric.hpp`**: Numeric operations ### Miscellaneous - **`host_common_util.hpp`**: Common host-side utilities - **`host_gemm.hpp`**: CPU reference GEMM implementation - **`literals.hpp`**: User-defined literals - **`thread.hpp`**: Threading utilities ## Best Practices ### Choosing Tolerances 1. **Prefer automatic computation**: Use `gpu_verify()` with automatic tolerance calculation 2. **Consider accumulation**: Pass `number_of_accumulations` for matrix operations 3. **Respect data type limits**: Don't expect FP16 to match FP32 precision 4. **Account for algorithm**: Different operations have different error characteristics ### Performance Optimization 1. **Use GPU-first validation** for all new tests 2. **Avoid CPU transfers** unless debugging specific values 3. **Generate data on GPU** when possible 4. **Batch verification** to amortize kernel launch overhead