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* build: reduce build time for bqaunt unit tests by splitting into multiple cpp * reduce the test case & add the gfx10 support * fix: copyright header for new file * chore: add copyright to pass the CI * build: Hot fix to reduce massive build time by just disabling the instances * Update include/ck_tile/core/config.hpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: ThomasNing <thomas.ning@amd.com> Co-authored-by: khushbu <khuagarw@amd.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
ck_tile/core
ck_tile/core contains every basic functions and structures to create a GPU kernel using ck_tile. User should only include ck_tile/core.hpp this single header to use all the functionality. Everything is under ck_tile namespace. The coding style under this folder should be similar to std (snake_case for structure/function, Camel for template types...)
algorithm/
coordinate transform and some other reusable algorithm
arch/
contains some basic device building block like mma, buffer addressing, etc...
container/
contains basic container data structure, array/sequence/tuple/...
numeric/
data type, and data type related math
tensor/
tensor descriptors and tile level API
utility/
other utility function for both host/device