* GH-2368 Adding a basic glossary GH-2368 Minor edits GH-2368 Adding missing READMEs and standardization. resolving readme updates GH-2368 Minor improvements to documentation. Improving some readmes. Further improvement for readmes. Cleaned up the documentation in 'client_example' (#2468) Update for PR Update ACRONYMS.md to remove trivial terms Update ACRONYMS.md to provide detailed explanations for BF16 and BF8 formats Apply suggestion from @spolifroni-amd Co-authored-by: spolifroni-amd <Sandra.Polifroni@amd.com> Apply suggestion from @spolifroni-amd Co-authored-by: spolifroni-amd <Sandra.Polifroni@amd.com> Update README.md to clarify CK Tile API description and remove outdated references to the Tile Engine. revise 37_transpose readme revise 36_copy readme Remove references to the Tile Engine in README files for 19_gemm_multi_d and 35_batched_transpose, and update distribution links for clarity. Remove references to the Tile Engine in multiple README files and update distribution links for consistency and clarity. Remove references to the Tile Engine in README files across multiple examples * GH-2368 Adding a basic glossary GH-2368 Minor edits GH-2368 Adding missing READMEs and standardization. resolving readme updates GH-2368 Minor improvements to documentation. Improving some readmes. Further improvement for readmes. Cleaned up the documentation in 'client_example' (#2468) Update for PR Update ACRONYMS.md to remove trivial terms Update ACRONYMS.md to provide detailed explanations for BF16 and BF8 formats Apply suggestion from @spolifroni-amd Co-authored-by: spolifroni-amd <Sandra.Polifroni@amd.com> Apply suggestion from @spolifroni-amd Co-authored-by: spolifroni-amd <Sandra.Polifroni@amd.com> Update README.md to clarify CK Tile API description and remove outdated references to the Tile Engine. revise 37_transpose readme revise 36_copy readme Remove references to the Tile Engine in README files for 19_gemm_multi_d and 35_batched_transpose, and update distribution links for clarity. Remove references to the Tile Engine in multiple README files and update distribution links for consistency and clarity. Remove references to the Tile Engine in README files across multiple examples Refine README files by removing outdated references to the Tile Engine * Updates based on PR feedback 1 * Updates based on PR feedback 2 * Updates based on PR feedback 3 * Updates based on PR feedback 4 * Updates based on PR feedback 5 * Updates based on PR feedback 6 * Updates based on PR feedback 7 * Updates based on PR feedback 8 * Content Modification of CK Tile Example * Modify the ck_tile gemm config --------- Co-authored-by: AviralGoelAMD <aviral.goel@amd.com> Co-authored-by: ThomasNing <thomas.ning@amd.com>
2.2 KiB
Tensor Permutation (Dimension Reordering)
Theory
This example demonstrates tensor permutation operations, which reorder the dimensions of tensors according to a specified permutation pattern. Permutation is fundamental for many machine learning operations, including tensor layout transformations, data format conversions, and implementing complex tensor operations.
Mathematical Formulation:
Given an input tensor X with shape [D_0, D_1, ..., D_{n-1}] and a permutation pattern P = [p_0, p_1, ..., p_{n-1}], the permutation operation produces an output tensor Y with shape [D_{p_0}, D_{p_1}, ..., D_{p_{n-1}}] such that:
Y_{i_{p_0}, i_{p_1}, ..., i_{p_{n-1}}} = X_{i_0, i_1, ..., i_{n-1}}
Algorithmic Background:
- Permutation is used for matrix transpose, NCHW/NHWC layout conversion, attention head reshaping, and more.
- Efficient permutation requires optimizing memory access patterns for coalescing and bandwidth.
How to Run
Prerequisites
Please follow the instructions in the main Build Guide section as a prerequisite to building and running this example.
Build and run
cd composable_kernel/example/39_permute
mkdir build && cd build
cmake -DCMAKE_CXX_COMPILER=/opt/rocm/bin/hipcc ..
make -j
# Example run (matrix transpose)
./permute_xdl --input_shape=4096,4096 --permutation=1,0 --verify=1 --time=1
# Example run (NCHW to NHWC)
./permute_xdl --input_shape=32,256,56,56 --permutation=0,2,3,1 --verify=1 --time=1
Source Code Structure
Directory Layout
example/39_permute/
├── permute_xdl.cpp # Main example: sets up, runs, and verifies tensor permutation
include/ck/tensor_operation/gpu/device/
│ └── device_permute.hpp # Device-level permutation API
include/ck/tensor_operation/gpu/grid/
│ └── gridwise_permute.hpp # Grid-level permutation kernel
Key Classes and Functions
- DevicePermute (in
device_permute.hpp):
Device API for tensor permutation. - gridwise_permute (in
gridwise_permute.hpp):
Implements the tiled/blocking permutation kernel.
This example demonstrates how Composable Kernel implements efficient tensor dimension reordering for layout transformations and deep learning operations.