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* Allow compilation for RDNA1 (__gfx101__) Signed-off-by: Gavin Zhao <git@gzgz.dev> * More RDNA1 changes Signed-off-by: Gavin Zhao <git@gzgz.dev> * Even more RDNA1 changes Signed-off-by: Gavin Zhao <git@gzgz.dev> * cmake: skip build quantization for unsupported arches * add gfx10-1-generic support as well * add gfx1013 and complete gfx10-1-generic * fix clang format * enable DL kernels on gfx101x --------- Signed-off-by: Gavin Zhao <git@gzgz.dev> Co-authored-by: illsilin_amdeng <Illia.Silin@amd.com> Co-authored-by: Illia Silin <98187287+illsilin@users.noreply.github.com>
ck_tile/core
ck_tile/core contains every basic functions and structures to create a GPU kernel using ck_tile. User should only include ck_tile/core.hpp this single header to use all the functionality. Everything is under ck_tile namespace. The coding style under this folder should be similar to std (snake_case for structure/function, Camel for template types...)
algorithm/
coordinate transform and some other reusable algorithm
arch/
contains some basic device building block like mma, buffer addressing, etc...
container/
contains basic container data structure, array/sequence/tuple/...
numeric/
data type, and data type related math
tensor/
tensor descriptors and tile level API
utility/
other utility function for both host/device