Support Wave32/Wave64 in all XDL Kernels
1. Add following helper function/marocs in device_base.hpp
- GET_NXDL_PER_WAVE_IMPL and GetNXdlPerWave2
- INVOKER_RUN_IMPL and INVOKER_RUN3_IMPL
- IsValidGemmCompilationParameter and IS_VALID_COMPILATION_PARAMETER_IMPL
2. Replace GridwiseGemm to GridwiseGemm32 and GridwiseGemm64, and use one of them according to current GPU target
3. Move gridwise gemm related variable from Argument member to local variable in RunImp
- It is to avoid duplicated GridwiseGemm::CheckValidity
4. Add IsValidGemmCompilationParameter to all XDL kernels.
Know issues:
- DeviceBatchedGemmXdl and DeviceBatchedGemmSoftmaxGemmPermute_Xdl_CShuffle are incorrect on gfx11.
- DeviceGemmMultipleDLayernorm_Xdl_CShuffle are incorrect on both gfx11 and gfx12.