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* add for async load builtin
* add async load api
* fix some compiling errors
* fix a compiling error
* fix some compiling errors
* add a pipeline which copies from v4
* add a new pipeline for async load
* fix some compiling errors
* add async load tests
* fix some issues in async load
* fix
* fix async inline assembly
* fix async inline assembly
* add ignore header file
* comment some not gfx950 codes
* comment some not gfx950 codes
* fix a error
* update async load apis
* fix lds descriptor
* fix a compiling error
* fix some compiling errors
* fix a descriptor issue
* update lds descriptor
* change async pipeline's tile distribution pattern from thread to warp
* fix clang format
* update async policy
* fix a CRTP issue
* fix a typo error
* change lds layout
* fix some sync issues
* improve codes
* delete the async test
* fix a commented format issue
* avoid compiling device functions when compile host
* make gemm run
* add the copy kernel support
* finish the feature
* Address comment
* add the support for buffer_builtin
* solved the merging problem
* Comment Addressed
---------
Co-authored-by: joye <joye@amd.com>
Co-authored-by: joyeamd <John.Ye@amd.com>
[ROCm/composable_kernel commit: f240ae3248]
ck_tile/core
ck_tile/core contains every basic functions and structures to create a GPU kernel using ck_tile. User should only include ck_tile/core.hpp this single header to use all the functionality. Everything is under ck_tile namespace. The coding style under this folder should be similar to std (snake_case for structure/function, Camel for template types...)
algorithm/
coordinate transform and some other reusable algorithm
arch/
contains some basic device building block like mma, buffer addressing, etc...
container/
contains basic container data structure, array/sequence/tuple/...
numeric/
data type, and data type related math
tensor/
tensor descriptors and tile level API
utility/
other utility function for both host/device