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* Add more printing to core cktile
* Revert other changes in static encoding pattern
* Refactor to using a free print() function
* Remove loops and print just the containers
* Print tuple with better formatting, fix sequence compilation
* Add some tests for print utility
* Add print utility header
* Print for static_encoding_pattern
* add buffer_view printing
* Align vector_traits
* Fix formatting
* Lower-case enum strings
Co-authored-by: Christopher Millette <63608002+cgmillette@users.noreply.github.com>
* Remove empty comment lines
* Fix test with lower-case too
* Reduce repeated code in print tests, move helper function closer to type definition, test X&Y
* Add test_print_common.hpp
* add print.hpp in core.hpp
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Co-authored-by: Aviral Goel <aviral.goel@amd.com>
Co-authored-by: Christopher Millette <63608002+cgmillette@users.noreply.github.com>
Co-authored-by: Adam Osewski <19374865+aosewski@users.noreply.github.com>
[ROCm/composable_kernel commit: ffdee5e774]
ck_tile/core
ck_tile/core contains every basic functions and structures to create a GPU kernel using ck_tile. User should only include ck_tile/core.hpp this single header to use all the functionality. Everything is under ck_tile namespace. The coding style under this folder should be similar to std (snake_case for structure/function, Camel for template types...)
algorithm/
coordinate transform and some other reusable algorithm
arch/
contains some basic device building block like mma, buffer addressing, etc...
container/
contains basic container data structure, array/sequence/tuple/...
numeric/
data type, and data type related math
tensor/
tensor descriptors and tile level API
utility/
other utility function for both host/device