mirror of
https://github.com/ROCm/composable_kernel.git
synced 2026-05-12 01:10:17 +00:00
* add sparse attention VSA * fix the pre-commit * Add jenga test and pre-commit * add bf16 for vsa * add jenga support bf16 * remove lse arg * split kernel code to block & kernel * fix the pre-commit * fix the pre-commit * fix the copyrights * fix the copyright * fix the copyright & rename block to pipeline * fix the copyright and pipeline * remove lse & dropout & add fmt * fix the jenga&VSA code review * remove the useless code & resolved the comments * remove useless code * remove useless code * Clean up code * Remove more unused code * Re-format .hpp * Refactor codegen scripts --------- Co-authored-by: Po Yen Chen <PoYen.Chen@amd.com> Co-authored-by: asleepzzz <hanwen.chang@amd.com>
ck_tile/core
ck_tile/core contains every basic functions and structures to create a GPU kernel using ck_tile. User should only include ck_tile/core.hpp this single header to use all the functionality. Everything is under ck_tile namespace. The coding style under this folder should be similar to std (snake_case for structure/function, Camel for template types...)
algorithm/
coordinate transform and some other reusable algorithm
arch/
contains some basic device building block like mma, buffer addressing, etc...
container/
contains basic container data structure, array/sequence/tuple/...
numeric/
data type, and data type related math
tensor/
tensor descriptors and tile level API
utility/
other utility function for both host/device