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* Modify CMakeLists to allow for splitting. * Modify CMakeLists for data and layout logic. * Run tests and get build artifact. * Test new Cmakelists for speedup. * Further improvements for speedup. * turn off the FMHA * turn off the automatic tile engine gemm * minor fix * disable the transpose test first * Address the comment * Jenkinsfile * change the make thread to 64 * change the compile thread to 32 * Try to use with less OS memory space * Have the Unity build batch size to 2 * reduce the chunk size --------- Co-authored-by: Vidyasagar Ananthan <vidyasagar.ananthan@amd.com>