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* moe pipeline
* update code
* compile OK
* update
* update cpu reference
* update pipeline_gemm0
* compiler ok
* update pipeline
* rename to ex pipeline
* block-asm
* update
* update
* update first gemm ok
* compute correct
* update file structure
* update README
* update
* update
* update code
* update API
* return unsupport case
* add comment
* update readme
* update
* uncomment
* update
* fix build err
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Co-authored-by: valarLip <340077269@qq.com>
[ROCm/composable_kernel commit: 440e28b08f]
ck_tile/core
ck_tile/core contains every basic functions and structures to create a GPU kernel using ck_tile. User should only include ck_tile/core.hpp this single header to use all the functionality. Everything is under ck_tile namespace. The coding style under this folder should be similar to std (snake_case for structure/function, Camel for template types...)
algorithm/
coordinate transform and some other reusable algorithm
arch/
contains some basic device building block like mma, buffer addressing, etc...
container/
contains basic container data structure, array/sequence/tuple/...
numeric/
data type, and data type related math
tensor/
tensor descriptors and tile level API
utility/
other utility function for both host/device