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* Refactor universal gemm policy.
* Adapt example to refactor changes.
* Introduce static encoding pattern
* Adding shuffled encoding patterns.
* Fix err in reverse tuple.
* Add transpose_tile2d
* Small refactoring + doc
* Enable reading on contiguous dimension in all layouts.
* Transpose A/B register tile if needed for comp v3 pipeline.
* Take contiguous dim size when calculating dram vector load size.
* A/B smem pack size taken from WarpGemm attributes
* Update B LDS layout and setup tile distribution pattern at class level.
* Fix static assert.
* Fix errors in examples.
* Formatting & fix IsTranspose
* Fix VectorSize & refactor.
* Add error loging messages.
* Fix VecLoadSize and TranspseC for mem pipeline.
* Update unit-tests & disable mem pipeline.
* Clang format
* Update include/ck_tile/core/tensor/tile_window.hpp
Co-authored-by: jakpiase <jakub.piasecki@amd.com>
* Fix compilation and reviewers comments.
* Refactor unit-test. Fallback to non-universal gemm.
Need to use GemmPipelineAGmemBGmemCRegV1 for now,
since GemmKernel is now supporting also non-K major vector reads.
---------
Co-authored-by: jakpiase <jakub.piasecki@amd.com>
[ROCm/composable_kernel commit: 39dc25a9b8]
ck_tile/core
ck_tile/core contains every basic functions and structures to create a GPU kernel using ck_tile. User should only include ck_tile/core.hpp this single header to use all the functionality. Everything is under ck_tile namespace. The coding style under this folder should be similar to std (snake_case for structure/function, Camel for template types...)
algorithm/
coordinate transform and some other reusable algorithm
arch/
contains some basic device building block like mma, buffer addressing, etc...
container/
contains basic container data structure, array/sequence/tuple/...
numeric/
data type, and data type related math
tensor/
tensor descriptors and tile level API
utility/
other utility function for both host/device