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* Add reduce2d new api
* Prevent user use cross warp reduction
* Fix bug of std caculation
* Add rmsnorm2d
* Add rmsnorm small example
* Remove static assert to prevent compile fail
* Add script to test performance and correctness
* Add missing cmake change
* refine naming
* refine example of rmsnorm
* Fix bug of rmsnorm
* Refine naming
* Fix cmake
* clang format
* Refine pipeline name
* Add add_rmsnorm2d_rdquant kernel
* Add reduce op
* host verification
* Fix bug of one pass pipeline
* Refine tile size
* Add two pass pipeline
* Rename two pass to three pass
* Fix bug of kSaveX == false
* Add instance library
* Add test script
* Fix bug of x verification
* Add save_x to trait
* Add README
* Move reduce2d into reduce folder
* Fix bug of welford when number of m warp > 1
* remove reduncant comment
* 1. move 06_rmsnorm2d to 10_rmsnorm2d
2. move 07_add_rmsnorm2d_rdquant to 11_add_rmsnorm2d_rdquant
* clang format and add missing header
* Add host validation of add + layernorm2d + rsquant
* Revert "Add host validation of add + layernorm2d + rsquant"
This reverts commit 936cb45797.
* Remove deprecated flag
ck_tile/core
ck_tile/core contains every basic functions and structures to create a GPU kernel using ck_tile. User should only include ck_tile/core.hpp this single header to use all the functionality. Everything is under ck_tile namespace. The coding style under this folder should be similar to std (snake_case for structure/function, Camel for template types...)
algorithm/
coordinate transform and some other reusable algorithm
arch/
contains some basic device building block like mma, buffer addressing, etc...
container/
contains basic container data structure, array/sequence/tuple/...
numeric/
data type, and data type related math
tensor/
tensor descriptors and tile level API
utility/
other utility function for both host/device