Files
composable_kernel/tile_engine/ops/gemm_preshuffle/commons/validation_utils.py
Thrupti Raj Lakshmana Gowda 8b185e872e Ck tile engine preshuffle (#2919)
* Partial Progress : Preshuffle working code for datatype

* Partial Progress : Preshuffle Cleanup

* Working code for default config with min max step

* Partial Progress : PermuteN implemented in validation

* Partial Progress : PermuteN changes in Preshuffle

* CK Tile Engine Preshuffle Complete

* CK TILE ENGINE : Preshuffle Layout validation

* CK Tile Engine Preshuffle Validation

* Preshuffle Validation check

* CK Tile Engine Preshuffle : Fixing Validation Cases

* Addressing PR review Comments

* Changes in config

* Addressing Review Comments

* Adding additional architecture in Jenkins

* Partial Progress : Selective Datatype and layouts

* Limited datatypes and layouts

* Addressing CI errors

* Datatype updates

* Datatype updates

* Datatype changes to Preshuffle

* Addressing Review Comments

* Addressing Review Comments

* Datatype changes

* Changes to Cmake

* Update on Jenkins

* Formatting with precommit

* Ruff Formatting
2025-10-27 09:15:34 -05:00

484 lines
15 KiB
Python

#!/usr/bin/env python
# SPDX-License-Identifier: MIT
# Copyright (c) 2024, Advanced Micro Devices, Inc. All rights reserved.
"""
Validation utilities for GEMM kernel generation.
Extracted from tile_engine_develop for consistency.
"""
import logging
from typing import Tuple, List
# Element size mapping for different data types
ELEMENT_SIZE_MAP = {
"fp16": 2,
"bf16": 2,
"int8": 1,
"fp8": 1,
"bf8": 1,
"int4": 0.5,
"int32": 4,
"fp32": 4,
"fp64": 8,
}
# [TODO] Handle this while moving code to commons
# Supported warp tile combinations for different GPU architectures and data types
WARP_TILE_SUPPORTED_COMBINATIONS = {
"gfx90a": {
"fp16_fp16_fp16": [
[32, 32, 8],
[16, 16, 16],
[32, 32, 16],
[16, 16, 32],
[64, 4, 16],
],
"bf16_bf16_bf16": [
[32, 32, 8],
[16, 16, 16],
[32, 32, 16],
[16, 16, 32],
[64, 4, 16],
],
"fp8_fp8_fp16": [[32, 32, 16], [32, 32, 32]],
"bf8_bf8_fp16": [[32, 32, 16], [32, 32, 32]],
},
"gfx942": {
"fp16_fp16_fp16": [
[32, 32, 8],
[16, 16, 16],
[32, 32, 16],
[16, 16, 32],
[64, 4, 16],
],
"bf16_bf16_bf16": [
[32, 32, 8],
[16, 16, 16],
[32, 32, 16],
[16, 16, 32],
[64, 4, 16],
],
"fp8_fp8_fp16": [[32, 32, 16], [32, 32, 32], [16, 16, 32], [16, 16, 64]],
"bf8_bf8_fp16": [[32, 32, 16], [32, 32, 32], [16, 16, 64], [16, 16, 32]],
"int8_int8_int32": [[16, 16, 32], [32, 32, 16]],
},
"gfx950": {
"fp16_fp16_fp16": [
[32, 32, 8],
[16, 16, 16],
[32, 32, 16],
[16, 16, 32],
[64, 4, 16],
],
"bf16_bf16_bf16": [
[32, 32, 8],
[16, 16, 16],
[32, 32, 16],
[16, 16, 32],
[64, 4, 16],
],
"fp8_fp8_fp16": [
[32, 32, 16],
[32, 32, 32],
[16, 16, 32],
[16, 16, 64],
[16, 16, 128],
[32, 32, 64],
],
"bf8_bf8_fp16": [
[32, 32, 16],
[32, 32, 32],
[16, 16, 64],
[16, 16, 32],
[16, 16, 128],
[32, 32, 64],
],
},
}
# Unsupported trait combinations
TRAIT_UNSUPPORTED_COMBINATIONS = {
("compv3", "cshuffle", "interwave"),
("compv3", "default", "interwave"),
("compv4", "cshuffle", "interwave"),
("compv4", "default", "interwave"),
}
def element_size(data_type: str) -> float:
"""Calculate the size (in bytes) of a single element for given data type."""
data_type = data_type.lower()
if data_type not in ELEMENT_SIZE_MAP:
raise ValueError(f"Unsupported data type: {data_type}")
return ELEMENT_SIZE_MAP[data_type]
def is_trait_combination_valid(pipeline: str, epilogue: str, scheduler: str) -> bool:
"""Check if a trait combination is valid."""
if pipeline not in ["preshufflev2"]:
raise ValueError("Accepted pipeline values are: ['preshufflev2']")
if epilogue not in ["default", "cshuffle"]:
return ValueError("Accepted epilogue values are: ['default', 'cshuffle']")
if scheduler not in ["default"]:
return ValueError("Accepted scheduler values are: ['default']")
return (pipeline, epilogue, scheduler) not in TRAIT_UNSUPPORTED_COMBINATIONS
def validate_warp_configuration(warp_m: int, warp_n: int, warp_k: int) -> bool:
"""Validate warp configuration."""
return (warp_m, warp_n, warp_k) in [(1, 4, 1), (2, 2, 1), (4, 1, 1)]
def validate_dimension_alignment(
tile_m: int,
tile_n: int,
tile_k: int,
warp_m: int,
warp_n: int,
warp_k: int,
warp_tile_m: int,
warp_tile_n: int,
warp_tile_k: int,
) -> Tuple[bool, List[str]]:
"""Check if tile dimensions are properly aligned with warp dimensions."""
alignment_issues = []
if tile_m % (warp_m * warp_tile_m) != 0:
alignment_issues.append(
f"tile_m({tile_m}) % [{warp_m}x{warp_tile_m}] = {tile_m % (warp_m * warp_tile_m)}"
)
if tile_n % (warp_n * warp_tile_n) != 0:
alignment_issues.append(
f"tile_n({tile_n}) % [{warp_n}x{warp_tile_n}] = {tile_n % (warp_n * warp_tile_n)}"
)
if tile_k % (warp_k * warp_tile_k) != 0:
alignment_issues.append(
f"tile_k({tile_k}) % [{warp_k}x{warp_tile_k}] = {tile_k % (warp_k * warp_tile_k)}"
)
return len(alignment_issues) == 0, alignment_issues
def validate_lds_capacity(
tile_m: int,
tile_n: int,
tile_k: int,
a_datatype: str,
b_datatype: str,
pipeline: str,
) -> Tuple[bool, str]:
"""Validate LDS capacity requirements."""
matrix_a_size = (tile_m * tile_k) * element_size(a_datatype)
matrix_b_size = (tile_n * tile_k) * element_size(b_datatype)
total_tile_in_lds = matrix_a_size + matrix_b_size
max_tile_size = 2**15 if pipeline in ["preshufflev2", "compv4"] else 2**16
if total_tile_in_lds > max_tile_size:
error_msg = (
f"LDS capacity exceeded: Total required {total_tile_in_lds:,}B ({total_tile_in_lds / 1024:.1f}KB) > "
f"maximum allowed {max_tile_size:,}B ({max_tile_size / 1024}KB). Breakdown:\n"
f"- Matrix A ({a_datatype}): {tile_m}x{tile_k} = {matrix_a_size:,}B\n"
f"- Matrix B ({b_datatype}): {tile_n}x{tile_k} = {matrix_b_size:,}B"
)
return False, error_msg
return True, ""
def validate_warp_tile_combination(
warp_tile_m: int,
warp_tile_n: int,
warp_tile_k: int,
a_datatype: str,
b_datatype: str,
c_datatype: str,
gpu_name: str,
) -> Tuple[bool, str]:
"""Validate warp tile combination against GPU-specific supported combinations."""
# Construct the key for looking up supported combinations
warp_tile_key = f"{a_datatype}_{b_datatype}_{c_datatype}"
current_combination = [warp_tile_m, warp_tile_n, warp_tile_k]
# Check if we have GPU-specific combinations
gpu_warp_tile_combinations = WARP_TILE_SUPPORTED_COMBINATIONS.get(gpu_name, {})
if not gpu_warp_tile_combinations:
# If GPU not recognized, try to be permissive but log warning
logging.warning(f"No warp tile combinations found for GPU: {gpu_name}")
return True, ""
# Check if we have combinations for this data type combination
allowed_combinations = gpu_warp_tile_combinations.get(warp_tile_key, [])
if not allowed_combinations:
# For data type combinations not in the list, be permissive
logging.debug(
f"No warp tile combinations found for data types: {warp_tile_key}"
)
return True, ""
# Check if current combination is in the allowed list
if current_combination not in allowed_combinations:
error_msg = (
f"Invalid warp tile combination: {current_combination} not in allowed list. "
f"Valid combinations for '{warp_tile_key}' on {gpu_name}: {allowed_combinations}"
)
return False, error_msg
return True, ""
def is_tile_config_valid(
tile_m: int,
tile_n: int,
tile_k: int,
warp_m: int,
warp_n: int,
warp_k: int,
warp_tile_m: int,
warp_tile_n: int,
warp_tile_k: int,
a_datatype: str,
b_datatype: str,
c_datatype: str,
pipeline: str,
gpu_target: str,
trait_name: str = None,
) -> bool:
"""
Comprehensive tile configuration validation.
Returns True if configuration is valid, False otherwise.
"""
# Basic sanity checks
if tile_m <= 0 or tile_n <= 0 or tile_k <= 0:
return False
if warp_m <= 0 or warp_n <= 0 or warp_k <= 0:
return False
if warp_tile_m <= 0 or warp_tile_n <= 0 or warp_tile_k <= 0:
return False
# Check that warp tiles fit within block tiles
if warp_m * warp_tile_m > tile_m:
return False
if warp_n * warp_tile_n > tile_n:
return False
if warp_k * warp_tile_k > tile_k:
return False
# Validate vector load alignment
m_iter_per_warp = tile_m / (warp_m * warp_tile_m)
vector_valid, vector_error = validate_vector_load_alignment(
warp_tile_m,
warp_tile_k,
a_datatype,
m_iter_per_warp,
wave_size=64,
vector_load_size=16,
)
if not vector_valid:
logging.debug(f"Vector load alignment failed: {vector_error}")
return False
# Validate M0, M1, M2 configuration for matrix A row-major layout
m0_m1_m2_valid, m0_m1_m2_error = validate_m0_m1_m2_configuration(
tile_m,
tile_k,
warp_m,
warp_n,
warp_k,
a_datatype,
vector_load_size=16,
warp_size=64,
)
if not m0_m1_m2_valid:
logging.debug(f"M0/M1/M2 configuration validation failed: {m0_m1_m2_error}")
return False
# Validate warp configuration
if not validate_warp_configuration(warp_m, warp_n, warp_k):
logging.debug(
f"Invalid warp configuration: warp_m({warp_m}), warp_n({warp_n}), warp_k({warp_k})"
)
return False
# Validate dimension alignment
is_aligned, alignment_issues = validate_dimension_alignment(
tile_m,
tile_n,
tile_k,
warp_m,
warp_n,
warp_k,
warp_tile_m,
warp_tile_n,
warp_tile_k,
)
if not is_aligned:
logging.debug(
f"Dimension alignment failed: {', '.join(alignment_issues)}. "
f"Tile dimensions {tile_m}x{tile_n}x{tile_k} must be divisible by "
f"[warp]: {warp_m}x{warp_n}x{warp_k} x [warp_tile]: {warp_tile_m}x{warp_tile_n}x{warp_tile_k}"
)
return False
# Validate LDS capacity
lds_valid, lds_error = validate_lds_capacity(
tile_m, tile_n, tile_k, a_datatype, b_datatype, pipeline
)
if not lds_valid:
logging.debug(f"LDS validation failed: {lds_error}")
return False
# Validate warp tile combination
warp_tile_valid, warp_tile_error = validate_warp_tile_combination(
warp_tile_m,
warp_tile_n,
warp_tile_k,
a_datatype,
b_datatype,
c_datatype,
gpu_target,
)
if not warp_tile_valid:
logging.debug(f"Warp tile validation failed: {warp_tile_error}")
return False
return True
def validate_vector_load_alignment(
wg_m: int,
wg_k: int,
a_datatype: str,
m_iter_per_warp: int,
wave_size: int,
vector_load_size: int,
) -> Tuple[bool, str]:
try:
# Calculate the memory access pattern size
a_element_size = element_size(a_datatype)
access_size = (wg_m * wg_k * a_element_size * m_iter_per_warp) / wave_size
# Check if it's aligned to vector load size
if access_size % vector_load_size != 0:
error_msg = (
f"Vector load alignment violation: "
f"({wg_m} * {wg_k} * {a_element_size} * {m_iter_per_warp} / {wave_size}) "
f"% {vector_load_size} = {access_size % vector_load_size} != 0. "
f"Access size: {access_size} bytes"
)
return False, error_msg
return True, ""
except Exception as e:
return False, f"Error in vector load validation: {str(e)}"
def validate_m0_m1_m2_configuration(
tile_m: int,
tile_k: int,
warp_m: int,
warp_n: int,
warp_k: int,
a_datatype: str,
vector_load_size: int = 16,
warp_size: int = 64,
) -> Tuple[bool, str]:
"""
Validate M0, M1, M2 configuration for matrix A row-major layout.
This ensures proper memory access pattern alignment.
"""
try:
# Validation for A as row-major
MPerBlock = tile_m
# Calculate K1 using element size
K1 = vector_load_size / element_size(a_datatype)
# Check if K1 is valid (must be integer)
if K1 != int(K1):
return (
False,
f"K1 = {K1} is not an integer. vector_load_size({vector_load_size}) must be divisible by element_size({a_datatype})",
)
K1 = int(K1)
# Calculate K0
if tile_k % K1 != 0:
return False, f"tile_k({tile_k}) must be divisible by K1({K1})"
K0 = tile_k // K1
# Calculate M2
if warp_size % K0 != 0:
return False, f"warp_size({warp_size}) must be divisible by K0({K0})"
M2 = warp_size // K0
# Calculate number of warps and block size
NumWarps = warp_m * warp_n * warp_k
BlockSize = NumWarps * warp_size
# Calculate M0 (assuming get_warp_size() returns warp_size)
M0 = BlockSize // warp_size # This should equal NumWarps
# Calculate M1
if (M2 * M0) == 0:
return False, f"M2({M2}) * M0({M0}) cannot be zero"
if MPerBlock % (M2 * M0) != 0:
return (
False,
f"MPerBlock({MPerBlock}) must be divisible by M2({M2}) * M0({M0}) = {M2 * M0}",
)
M1 = MPerBlock // (M2 * M0)
# Validate the assertion: M0 * M1 * M2 == MPerBlock
calculated_m_per_block = M0 * M1 * M2
if calculated_m_per_block != MPerBlock:
error_msg = (
f"Incorrect M0, M1, M2 configuration! "
f"M0({M0}) * M1({M1}) * M2({M2}) = {calculated_m_per_block} != MPerBlock({MPerBlock}). "
f"Configuration: K0={K0}, K1={K1}, NumWarps={NumWarps}, BlockSize={BlockSize}"
)
return False, error_msg
return True, ""
except ZeroDivisionError as e:
return False, f"Division by zero in M0/M1/M2 calculation: {str(e)}"
except Exception as e:
return False, f"Error in M0/M1/M2 validation: {str(e)}"
# [TODO] Handle this while moving code to commons Add more datatype to this function if needed
def get_dtype_string(datatype: str) -> str:
"""Get C++ type string for datatype"""
dtype_map = {
"fp16": "ck_tile::fp16_t",
"fp8": "ck_tile::fp8_t",
"bf8": "ck_tile::bf8_t",
"bf16": "ck_tile::bf16_t",
"fp32": "float",
"fp64": "double",
}
return dtype_map.get(datatype, "float")
LAYOUT_MAP = {
"r": "ck_tile::tensor_layout::gemm::RowMajor",
"c": "ck_tile::tensor_layout::gemm::ColumnMajor",
}
def get_abc_layouts(layout_code: str) -> Tuple[str, str, str]:
"""
Return (ALayout, BLayout, CLayout) from a 3-letter code like 'rcr', 'ccr', 'crr', 'rrr'.
"""
code = str(layout_code).strip().lower()
a_layout = LAYOUT_MAP[code[0]]
b_layout = LAYOUT_MAP[code[1]]
c_layout = LAYOUT_MAP[code[2]]
return a_layout, b_layout, c_layout