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* Implement tile loop persistent gemm kernel
* Enable timing
* Add tests for persistent gemm
* Fix formatting
* Fix gemm_basic
* Rename True/False to Persistent/NonPersistent
* Use only one set of layouts for persistent tests
* Fix gemm example persistent template parameter
* Fix formatting
[ROCm/composable_kernel commit: ffb52783d0]
ck_tile/core
ck_tile/core contains every basic functions and structures to create a GPU kernel using ck_tile. User should only include ck_tile/core.hpp this single header to use all the functionality. Everything is under ck_tile namespace. The coding style under this folder should be similar to std (snake_case for structure/function, Camel for template types...)
algorithm/
coordinate transform and some other reusable algorithm
arch/
contains some basic device building block like mma, buffer addressing, etc...
container/
contains basic container data structure, array/sequence/tuple/...
numeric/
data type, and data type related math
tensor/
tensor descriptors and tile level API
utility/
other utility function for both host/device