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* support cmdline seqlen decode * silent print * update readme * update kernel launch 3d * update tile partitioner * fix spill for bf16 * modify based on comment * modify payload_t * fix bug for alibi mode * fix alibi test err * refactor kernel launch, support select timer * add missing file * remove useless code * add some comments
ck_tile/core
ck_tile/core contains every basic functions and structures to create a GPU kernel using ck_tile. User should only include ck_tile/core.hpp this single header to use all the functionality. Everything is under ck_tile namespace. The coding style under this folder should be similar to std (snake_case for structure/function, Camel for template types...)
algorithm/
coordinate transform and some other reusable algorithm
arch/
contains some basic device building block like mma, buffer addressing, etc...
container/
contains basic container data structure, array/sequence/tuple/...
numeric/
data type, and data type related math
tensor/
tensor descriptors and tile level API
utility/
other utility function for both host/device