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* chore: split block scale example instances in more separate files to speed up compile times * wip: fp4 scaffolding for abquant * feat: add fp4 decoding-while-loading to abquant pipeline * feat: add support for fp4 CPU verification in abquant * chore: add time tracking to reference calculation * feat: add a4w4 test for blockscale gemm * feat: optimize reference calculation by preconverting values to AccType * feat: add fp4 to fp8 look-up table * fix: reference to wrong ComputeDataType field in QuantProblem * feat: type utilities for determining MFMA compute types * feat: packed fp4 for abquant weight preshuffle * feat: add separate tests for a4w4 base case, padding and preshuffleB * fix: fp4 conversion on gfx950 attempting to use non-supported method * fix: test case was using quant group sizes which don't work on gfx950 due to larger mfma tile size * chore: add fp4 preshuffleb mode to block scale example * chore: sanity check for packed types being 1 byte * chore: clarify tensor dimension indices with constants * chore: replace traits check with specialized check for packed types * style: some minor refactoring and cleanup * fix: correct conversion table for FNUZ fp8 * chore: add fp4 instances to main abquant instances again * chore: use same initialization branch for int4 and fp4 * chore: add missing initialization for fp4 in block scale gemm example --------- Co-authored-by: Thomas Ning <Thomas.Ning@amd.com>
ck_tile/core
ck_tile/core contains every basic functions and structures to create a GPU kernel using ck_tile. User should only include ck_tile/core.hpp this single header to use all the functionality. Everything is under ck_tile namespace. The coding style under this folder should be similar to std (snake_case for structure/function, Camel for template types...)
algorithm/
coordinate transform and some other reusable algorithm
arch/
contains some basic device building block like mma, buffer addressing, etc...
container/
contains basic container data structure, array/sequence/tuple/...
numeric/
data type, and data type related math
tensor/
tensor descriptors and tile level API
utility/
other utility function for both host/device