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* solve compiler issue * solve the gfx950 mfma shuffle regression * refactor jenkinsfile to handle arch name better * [CK TILE] set divisor to count of thread along k dimension * fix the compiler error * solve degradation * Finish the multiplies fix * fix the scales * solve compilation error * solve the composes * solve the error of tile sweeper * fix the test and example * fix for gfx950 --------- Co-authored-by: Max Podkorytov <4273004+tenpercent@users.noreply.github.com> Co-authored-by: illsilin_amdeng <Illia.Silin@amd.com> Co-authored-by: Cong Ma <congma13@amd.com>
ck_tile/core
ck_tile/core contains every basic functions and structures to create a GPU kernel using ck_tile. User should only include ck_tile/core.hpp this single header to use all the functionality. Everything is under ck_tile namespace. The coding style under this folder should be similar to std (snake_case for structure/function, Camel for template types...)
algorithm/
coordinate transform and some other reusable algorithm
arch/
contains some basic device building block like mma, buffer addressing, etc...
container/
contains basic container data structure, array/sequence/tuple/...
numeric/
data type, and data type related math
tensor/
tensor descriptors and tile level API
utility/
other utility function for both host/device