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* Modify CMakeLists to allow for splitting.
* Modify CMakeLists for data and layout logic.
* Run tests and get build artifact.
* Test new Cmakelists for speedup.
* Further improvements for speedup.
* turn off the FMHA
* turn off the automatic tile engine gemm
* minor fix
* disable the transpose test first
* Address the comment
* Jenkinsfile
* change the make thread to 64
* change the compile thread to 32
* Try to use with less OS memory space
* Have the Unity build batch size to 2
* reduce the chunk size
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Co-authored-by: Vidyasagar Ananthan <vidyasagar.ananthan@amd.com>
[ROCm/composable_kernel commit: e5b79b26fa]