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* Add reduce2d new api * Prevent user use cross warp reduction * Fix bug of std caculation * Add rmsnorm2d * Add rmsnorm small example * Remove static assert to prevent compile fail * Add script to test performance and correctness * Add missing cmake change * refine naming * refine example of rmsnorm * Fix bug of rmsnorm * Refine naming * Fix cmake * clang format * Refine pipeline name * Add add_rmsnorm2d_rdquant kernel * Add reduce op * host verification * Fix bug of one pass pipeline * Refine tile size * Add two pass pipeline * Rename two pass to three pass * Fix bug of kSaveX == false * Add instance library * Add test script * Fix bug of x verification * Add save_x to trait * Add README * Move reduce2d into reduce folder * Fix bug of welford when number of m warp > 1 * remove reduncant comment * 1. move 06_rmsnorm2d to 10_rmsnorm2d 2. move 07_add_rmsnorm2d_rdquant to 11_add_rmsnorm2d_rdquant * clang format and add missing header * Add host validation of add + layernorm2d + rsquant * Revert "Add host validation of add + layernorm2d + rsquant" This reverts commit936cb45797. * Remove deprecated flag [ROCm/composable_kernel commit:3d60953477]
ck_tile/core
ck_tile/core contains every basic functions and structures to create a GPU kernel using ck_tile. User should only include ck_tile/core.hpp this single header to use all the functionality. Everything is under ck_tile namespace. The coding style under this folder should be similar to std (snake_case for structure/function, Camel for template types...)
algorithm/
coordinate transform and some other reusable algorithm
arch/
contains some basic device building block like mma, buffer addressing, etc...
container/
contains basic container data structure, array/sequence/tuple/...
numeric/
data type, and data type related math
tensor/
tensor descriptors and tile level API
utility/
other utility function for both host/device