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* Support wave32/wave64 in CK_TILE - Part 1 * remove blocksize in kernel launch * fix build error * fix clang format * fix clang format 2 * fix clang format 3 * fix fmha build error * fix fmha build 2 * fix fmha build 3 * fix build error 4 * address review comment * update change log * replace KernelBlockSize with kBlockSize * fix CI fail * fix clang format * address review comment and rebase code. * fix universal test fail --------- Co-authored-by: Lin, Qun <Quentin.Lin+amdeng@amd.com> Co-authored-by: Thomas Ning <Thomas.Ning@amd.com>
ck_tile/core
ck_tile/core contains every basic functions and structures to create a GPU kernel using ck_tile. User should only include ck_tile/core.hpp this single header to use all the functionality. Everything is under ck_tile namespace. The coding style under this folder should be similar to std (snake_case for structure/function, Camel for template types...)
algorithm/
coordinate transform and some other reusable algorithm
arch/
contains some basic device building block like mma, buffer addressing, etc...
container/
contains basic container data structure, array/sequence/tuple/...
numeric/
data type, and data type related math
tensor/
tensor descriptors and tile level API
utility/
other utility function for both host/device