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* GH-2368 Adding a basic glossary GH-2368 Minor edits GH-2368 Adding missing READMEs and standardization. resolving readme updates GH-2368 Minor improvements to documentation. Improving some readmes. Further improvement for readmes. Cleaned up the documentation in 'client_example' (#2468) Update for PR Update ACRONYMS.md to remove trivial terms Update ACRONYMS.md to provide detailed explanations for BF16 and BF8 formats Apply suggestion from @spolifroni-amd Co-authored-by: spolifroni-amd <Sandra.Polifroni@amd.com> Apply suggestion from @spolifroni-amd Co-authored-by: spolifroni-amd <Sandra.Polifroni@amd.com> Update README.md to clarify CK Tile API description and remove outdated references to the Tile Engine. revise 37_transpose readme revise 36_copy readme Remove references to the Tile Engine in README files for 19_gemm_multi_d and 35_batched_transpose, and update distribution links for clarity. Remove references to the Tile Engine in multiple README files and update distribution links for consistency and clarity. Remove references to the Tile Engine in README files across multiple examples * GH-2368 Adding a basic glossary GH-2368 Minor edits GH-2368 Adding missing READMEs and standardization. resolving readme updates GH-2368 Minor improvements to documentation. Improving some readmes. Further improvement for readmes. Cleaned up the documentation in 'client_example' (#2468) Update for PR Update ACRONYMS.md to remove trivial terms Update ACRONYMS.md to provide detailed explanations for BF16 and BF8 formats Apply suggestion from @spolifroni-amd Co-authored-by: spolifroni-amd <Sandra.Polifroni@amd.com> Apply suggestion from @spolifroni-amd Co-authored-by: spolifroni-amd <Sandra.Polifroni@amd.com> Update README.md to clarify CK Tile API description and remove outdated references to the Tile Engine. revise 37_transpose readme revise 36_copy readme Remove references to the Tile Engine in README files for 19_gemm_multi_d and 35_batched_transpose, and update distribution links for clarity. Remove references to the Tile Engine in multiple README files and update distribution links for consistency and clarity. Remove references to the Tile Engine in README files across multiple examples Refine README files by removing outdated references to the Tile Engine * Updates based on PR feedback 1 * Updates based on PR feedback 2 * Updates based on PR feedback 3 * Updates based on PR feedback 4 * Updates based on PR feedback 5 * Updates based on PR feedback 6 * Updates based on PR feedback 7 * Updates based on PR feedback 8 * Content Modification of CK Tile Example * Modify the ck_tile gemm config --------- Co-authored-by: AviralGoelAMD <aviral.goel@amd.com> Co-authored-by: ThomasNing <thomas.ning@amd.com>
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Client Example: N-Dimensional Convolution Backward Data
Theory
This client example demonstrates N-dimensional convolution backward data for 3D inputs, supporting multiple data types (FP16, FP32). The backward data operation computes the gradient of the input tensor with respect to the loss, given the output gradient and the weights. This is essential for training CNNs and 3D vision models.
Mathematical Formulation:
For input X, weights W, and output gradient dY:
dX = \text{ConvBwdData}(dY, W)
- Supports 3D convolution (ND can be extended).
- Utilizes implicit GEMM for efficient computation.
Algorithmic Background:
- The backward data operation is implemented as a convolution with transformed coordinates.
- Used in training pipelines for 3D CNNs, medical imaging, and volumetric data.
How to Run
Prerequisites
Please follow the instructions in the main Build Guide section as a prerequisite to building and running this example.
Build and run
cd composable_kernel/client_example/15_convnd_bwd_data
mkdir build && cd build
cmake -DCMAKE_CXX_COMPILER=/opt/rocm/bin/hipcc ..
make -j
# Example run (3D backward data, FP16)
./conv3d_bwd_data_fp16
# Example run (3D backward data, FP32)
./conv3d_bwd_data_fp32
Source Code Structure
Directory Layout
client_example/15_convnd_bwd_data/
├── conv3d_bwd_data_fp16.cpp # 3D convolution backward data (FP16)
├── conv3d_bwd_data_fp32.cpp # 3D convolution backward data (FP32)
├── common.hpp # Common utilities for convolution
├── CMakeLists.txt # Build configuration for the example
Key Functions
- main() (in each
.cpp):
Sets up input/output tensors, configures convolution parameters, launches the backward data kernel, and verifies the result. - Backward data kernel invocation:
Uses the Composable Kernel device API to launch convolution backward data for different data types.
Additional Details
- Supports FP16 and FP32 for 3D convolution.
- Example parameters can be adjusted in the source for different workloads.
Related Examples
- 10_grouped_convnd_bwd_data: Grouped convolution backward data
- 17_convnd_bwd_data: Convolution backward data in the main example directory