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* Add spatially local tile partitioner
* Use 1D Grid size & create partitioner object.
* Docs & use 1D partitioner in example.
* Clang format.
* Change kernel grid size
Now: X is the # of output C-tiles,
Y is the batch count
Z is the splitK
* Formatting & more doc.
* Clang format.
* Fix batched gemm test. Use 1d partitioner.
* Move condition.
* FIx ctor.
* clang-format.
Batched GEMM
This folder contains example for batched GEMM using ck_tile tile-programming implementation.
build
# in the root of ck_tile
mkdir build && cd build
# you can replace <arch> with the appropriate architecture (for example gfx90a or gfx942) or leave it blank
sh ../script/cmake-ck-dev.sh ../ <arch>
make tile_example_batched_gemm -j
This will result in an executable build/bin/tile_example_batched_gemm
example
args:
-m m dimension (default:256)
-n n dimension (default:128)
-k k dimension (default:128)
-a_layout A tensor data layout (default:R) (R for Row, C for Col)
-b_layout B tensor data layout (default:R) (R for Row, C for Col)
-c_layout C tensor data layout (default:R) (R for Row, C for Col)
-stride_a Tensor A stride (default:128)
-stride_b Tensor B stride (default:128)
-stride_c Tensor C stride (default:128)
-batch_stride_a Batch A stride (default:32768)
-batch_stride_b Batch B stride (default:16384)
-batch_stride_c Batch C stride (default:32768)
-batch_count Batch count (default:16)
-v 0. No validation, 1. Validation on CPU, 2. Validation on GPU (default:2)
-e Absolute error tolerance (default:1e-5)
-prec data type. fp16/bf16/fp8/bf8 (default:fp16)
-warmup number of iterations before benchmark the kernel (default:10)
-repeat number of iterations to benchmark the kernel (default:100)
-timer gpu:gpu timer, cpu:cpu timer (default:gpu)