Files
composable_kernel/include/ck_tile/core
Thomas Ning a01042c3cf Enable Async Copy for MI355 (#2425)
* add for async load builtin

* add async load api

* fix some compiling errors

* fix a compiling error

* fix some compiling errors

* add a pipeline which copies from v4

* add a new pipeline for async load

* fix some compiling errors

* add async load tests

* fix some issues in async load

* fix

* fix async inline assembly

* fix async inline assembly

* add ignore header file

* comment some not gfx950 codes

* comment some not gfx950 codes

* fix a error

* update async load apis

* fix lds descriptor

* fix a compiling error

* fix some compiling errors

* fix a descriptor issue

* update lds descriptor

* change async pipeline's tile distribution pattern from thread to warp

* fix clang format

* update async policy

* fix a CRTP issue

* fix a typo error

* change lds layout

* fix some sync issues

* improve codes

* delete the async test

* fix a commented format issue

* avoid compiling device functions when compile host

* make gemm run

* add the copy kernel support

* finish the feature

* Address comment

* add the support for buffer_builtin

* solved the merging problem

* Comment Addressed

---------

Co-authored-by: joye <joye@amd.com>
Co-authored-by: joyeamd <John.Ye@amd.com>

[ROCm/composable_kernel commit: f240ae3248]
2025-07-07 10:08:49 -07:00
..
2025-07-07 10:08:49 -07:00
2025-07-06 23:54:34 -07:00
2024-04-15 19:27:12 -05:00

ck_tile/core

ck_tile/core contains every basic functions and structures to create a GPU kernel using ck_tile. User should only include ck_tile/core.hpp this single header to use all the functionality. Everything is under ck_tile namespace. The coding style under this folder should be similar to std (snake_case for structure/function, Camel for template types...)

algorithm/
    coordinate transform and some other reusable algorithm
arch/
    contains some basic device building block like mma, buffer addressing, etc...
container/
    contains basic container data structure, array/sequence/tuple/...
numeric/
    data type, and data type related math
tensor/
    tensor descriptors and tile level API
utility/
    other utility function for both host/device