Files
composable_kernel/include/ck_tile/core
damien-lejeune 4216d43da8 Dlejeune/ck tile 2d multiple reductions (#3147)
* WIP

* Add Unit tests for the Multi Reduction Kernel

* clang format

* Rename multiblock to threadwise

* Multiblock WIP

* Fix multi reduce multi block unit tests

* Multi Reduce Tile Engine: WIP

* refactoring + try addressing precision error

* Fix multiops examples

* Cleanup

* Clean up tile engine's reduce op

* Update changelog

* Fix remod/clang

* Fix dates

* Fix documentation & missing file

* Fix comments

* Use the update_tile api in the multi-block kernel

* Unify threadwise/multiblock into a single kernel + default multiblock output to float in tests

* Add TileParitioner

* Cleanup

* Add warning when no data to process, in the example

* Refactoring Reduce kernel Tile Partioner + cleanup

* Move the tile partioner to its own file

* Add missing includes

* Fix copyright header with update_amd_copyright_headers.py

* Fix change of interface in Reduce2dProblem

---------

Co-authored-by: Damien Lejeune <damien.lejeune@amd.com>
Co-authored-by: Adam Osewski <19374865+aosewski@users.noreply.github.com>
2026-01-09 11:16:37 +01:00
..
2024-04-15 19:27:12 -05:00

ck_tile/core

ck_tile/core contains every basic functions and structures to create a GPU kernel using ck_tile. User should only include ck_tile/core.hpp this single header to use all the functionality. Everything is under ck_tile namespace. The coding style under this folder should be similar to std (snake_case for structure/function, Camel for template types...)

algorithm/
    coordinate transform and some other reusable algorithm
arch/
    contains some basic device building block like mma, buffer addressing, etc...
container/
    contains basic container data structure, array/sequence/tuple/...
numeric/
    data type, and data type related math
tensor/
    tensor descriptors and tile level API
utility/
    other utility function for both host/device