Files
composable_kernel/include/ck_tile/core
Aviral Goel 534d4594d0 Refactor tile_window.hpp, tile_window_linear.hpp into a CK Tile Hierarchy (#2214)
* window_origin variable now in base class

* abstracted more functions

* consolidated tile_window_static_distribution and tile_window_static_lengths

* clang format

* skeleton code for tile_window and tile_window_linear consolidation

* more abstraction

* moved variables from child to parent

* clang format

* removed comments

* removed debug code

* removed debug code

* abstracting traits WIP

* consolidated traits

* removed comments and clang formatted
2025-05-21 23:28:00 -07:00
..
2024-04-15 19:27:12 -05:00

ck_tile/core

ck_tile/core contains every basic functions and structures to create a GPU kernel using ck_tile. User should only include ck_tile/core.hpp this single header to use all the functionality. Everything is under ck_tile namespace. The coding style under this folder should be similar to std (snake_case for structure/function, Camel for template types...)

algorithm/
    coordinate transform and some other reusable algorithm
arch/
    contains some basic device building block like mma, buffer addressing, etc...
container/
    contains basic container data structure, array/sequence/tuple/...
numeric/
    data type, and data type related math
tensor/
    tensor descriptors and tile level API
utility/
    other utility function for both host/device