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* Ck moe bs splitk pr (#3440) * splitk kick-off. Compilation fail * splitk hack pass * fix scale offset calc. * clang-format for a8w8_moe_blk_gemm1 splitk change * fix testcase error --------- Co-authored-by: oscar <huaiguxu@amd.com> Co-authored-by: huaiguxu <145733371+huaiguxu@users.noreply.github.com> * Zan/moe a8w4 (#3441) * update * update * update ck moe a8w4 * update * update * update * compile pass * update * update * python3 op_tests/test_moe_2stage.py -t 16 -e 1 -k 1 -dim 256,256 ready * support new a8w4 kernel * update * update ck_tile * re format * update * update * fix conflict * fix build * update ck_tile moe * fix clang format * fix the problem * fix accruacy issue * fix --------- Co-authored-by: oscar <huaiguxu@amd.com> Co-authored-by: huaiguxu <145733371+huaiguxu@users.noreply.github.com> Co-authored-by: Zzz9990 <zanzhang@amd.com> Co-authored-by: felix <felix.li@amd.com>
ck_tile/core
ck_tile/core contains every basic functions and structures to create a GPU kernel using ck_tile. User should only include ck_tile/core.hpp this single header to use all the functionality. Everything is under ck_tile namespace. The coding style under this folder should be similar to std (snake_case for structure/function, Camel for template types...)
algorithm/
coordinate transform and some other reusable algorithm
arch/
contains some basic device building block like mma, buffer addressing, etc...
container/
contains basic container data structure, array/sequence/tuple/...
numeric/
data type, and data type related math
tensor/
tensor descriptors and tile level API
utility/
other utility function for both host/device