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After moving kBlockQ to runtime in the previous commit, the static
NumQPerKV in `variant_config<V>` and the runtime-vs-static assert in
the kernel became the only things still tying a compiled binary to a
specific num_queries_per_kv. Drop both and the existing instances now
serve every num_qpkv that divides kBlockM evenly.
Concretely:
* `variant_config<V>` -- remove the NumQPerKV field from every
specialization.
* `unified_attention_kernel_traits` -- remove the `num_queries_per_kv`
/ `kBlockQ = kBlockM / num_qpkv` derivation. The BlockTile's 2nd
entry (the static `kBlockQ` exposed via UnifiedAttentionShape) is
anchored at kBlockM so it describes the "num_qpkv == 1" fallback;
the actual kBlockQ is always the runtime value.
* `unified_attention_kernel_launch` -- recompute kBlockQ at host time
from `args.num_queries_per_kv` for the total_num_q_blocks math.
* `unified_attention_kernel.hpp` -- drop the
`assert(kBlockQ_dyn == kBlockQ)` (it enforced the very coupling we
just removed).
* `unified_attention.cpp::select_config` -- collapse the two
per-num_qpkv code paths into a single (head_dim, avg_rows,
max_rows) ladder, where avg_rows = avg_q * num_qpkv.
Variant renames (8 variants):
prefill_d128_mha -> prefill_d128
decode_d128_mha_m128 -> decode_d128_m128
decode_d128_mha_m32 -> decode_d128_m32
decode_d128_mha_m16 -> decode_d128_m16
prefill_d64_gqa8 -> prefill_d64
decode_d64_gqa8_m128 -> decode_d64_m128
decode_d64_gqa8_m64 -> decode_d64_m64
decode_d64_gqa8_m16 -> decode_d64_m16
The 16 d=64 instance files lose their `_gqa8` infix to match the
d=128 naming (file count unchanged: 16 dtypes x mask combos per
head_dim).
Validation:
* Correctness suite: 241/245 (same 4 pre-existing int32-overflow
failures in the prefill rebased-pointer path).
* d=128 GQA-8 (a NEW combo we never had a binary for) -- runs
correctly on the existing decode_d128_m* binaries with num_qpkv=8
at runtime. max abs diff <= 1e-2 vs the torch reference at ql in
{1, 4, 16}.
* d=64 MHA (also a new combo) -- runs correctly on the existing
decode_d64_m* binaries with num_qpkv=1. Same tolerance.
* Perf sweep (b=4..256, sk=120000, MI300):
d=64 GQA-8: speedups 1.28x..1.84x vs Triton (within 0.6%
of baseline).
d=128 MHA: speedups 0.98x..1.14x vs Triton (within 0.3%
of baseline).
Unlocked: adding new (head_dim, num_qpkv) combos no longer requires
new kernel binaries -- just a host-side heuristic update mapping the
combo to the appropriate (kBlockM, BlockWarps) ladder.
Co-authored-by: Cursor <cursoragent@cursor.com>
CK Tile Example Suite
This directory contains a comprehensive suite of examples demonstrating the CK Tile programming model for high-performance GPU kernels. Each example illustrates a key deep learning or HPC operation, implemented using tile-based parallelism, modular pipelines, and data movement policy.
What is CK Tile?
CK Tile is a composable GPU programming API that expresses kernels as a composition of "tiles"—rectangular blocks of computation and data movement. The pipeline & policy orchestrates data movement (global <-> LDS <-> registers), computation, and synchronization, enabling high efficiency and flexibility.
Example Index
| Example | Operation | Description |
|---|---|---|
| 01_fmha | Fused Multi-Head Attention | Tile-based FMHA with masking, quantization, and epilogue fusion |
| 02_layernorm2d | LayerNorm2D | Blockwise layer normalization with fusion and quantization |
| 03_gemm | GEMM | Matrix multiplication with tilewise parallelism |
| 04_img2col | im2col | Image-to-column transformation for GEMM-based convolution |
| 05_reduce | Reduction | Tilewise sum, max, mean reductions |
| 06_permute | Permute | Generic tensor permutation (up to rank-8) |
| 09_topk_softmax | TopK-Softmax | Rowwise softmax and top-k selection for MoE gating |
| 10_rmsnorm2d | RMSNorm2D | Root mean square normalization for LLMs |
| 11_add_rmsnorm2d_rdquant | Add + RMSNorm2D + RDQuant | Fused add, RMSNorm, and rowwise dynamic quantization |
| 12_smoothquant | SmoothQuant | Per-channel scaling and quantization for int8 inference |
| 13_moe_sorting | MoE Sorting | Token-to-expert rearrangement for MoE dispatch |
| 14_moe_smoothquant | MoE-SmoothQuant | Expert-dependent quantization fused with top-k selection |
| 15_fused_moe | Fused MoE | End-to-end fused MoE block: sorting, group-GEMM, activation, weighting |
| 16_batched_gemm | Batched GEMM | Parallel computation of multiple GEMMs |
| 17_grouped_gemm | Grouped GEMM | Multiple independent GEMMs with different shapes |
| 18_flatmm | FLATMM | Flattened matrix multiplication for packed layouts |
| 19_gemm_multi_d | Multi-D GEMM | GEMM with multiple side inputs (bias, residual, etc.) |
| 35_batched_transpose | Batched Transpose | NCHW <-> NHWC and other layout conversions |
| 36_copy | Copy | Minimal example for tile-based memory movement |
| 37_transpose | Block Transpose | High-performance tiled transpose for large tensors |
Technical Highlights
- Tile Distribution: See
include/ck_tile/tile_program/tile_distribution/for mapping tiles to thread blocks. - Block Tile Pipelines: See
include/ck_tile/tile_program/block_tile_pipeline/for memory/computation pipelines. - Policies and Utilities: Many examples use custom policies for tile/block size and memory access.
How to Build & Run
mkdir build && cd build
sh ../script/cmake-ck-dev.sh ../ <arch>
make -j
Each example produces its own executable in build/bin/.
Learning and Extending
- Start Simple: Try 03_gemm or 36_copy to learn tile basics.
- Explore Fusion: See 11_add_rmsnorm2d_rdquant, 15_fused_moe, or 14_moe_smoothquant for advanced fusion.
- Experiment: Modify tile sizes, layouts, or pipelines to explore performance and flexibility.