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* feat(check_err): add a variable to adjust number of incorrect values to print * feat(host_tensor): add printing capability for fp8 bf8 int8 int4 * fix(gemm_utils): update acceptable data type * fix(host_tensor): print both 4 bit ints in pk_int4_t * refactor(HostTensor): define pk_int4_t_to_int8x2_t and fix typo in vector_type.hpp * feat(host_tensor): add print first n elements functions
ck_tile/core
ck_tile/core contains every basic functions and structures to create a GPU kernel using ck_tile. User should only include ck_tile/core.hpp this single header to use all the functionality. Everything is under ck_tile namespace. The coding style under this folder should be similar to std (snake_case for structure/function, Camel for template types...)
algorithm/
coordinate transform and some other reusable algorithm
arch/
contains some basic device building block like mma, buffer addressing, etc...
container/
contains basic container data structure, array/sequence/tuple/...
numeric/
data type, and data type related math
tensor/
tensor descriptors and tile level API
utility/
other utility function for both host/device