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[GH-ISSUE #1705] Cracking sound when separating vocals and instrumentals (with back vocals) #1137
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RVC-Project/Retrieval-based-Voice-Conversion-WebUI#1137
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Originally created by @LordMilutin on GitHub (Jan 12, 2024).
Original GitHub issue: https://github.com/RVC-Project/Retrieval-based-Voice-Conversion-WebUI/issues/1705
Hi!
I have a weird issue where I always get some cracking sound every few seconds after separating vocals and instrumental + vocals.
Cracking is present on both files.
For the track in the attachment, you can start hearing it after 00:16.
To me it sounds like bass is making a problem but I am not certain.
Lav.flac.zip
@s1rne commented on GitHub (Jan 26, 2024):
Exactly the same problem. when using HPx_.... models. When percussion instruments (mostly kicks) are played, a sound appears on the instrumental track that reaches the volume limit, resulting in a “crackling” sound.
Because of this problem, I went to try third-party models, but ran into a problem that I described here -> #1765
@LordMilutin commented on GitHub (Jan 31, 2024):
If you find a model that resolves this please let me know.
@s1rne commented on GitHub (Feb 1, 2024):
I couldn't find the model, but I was able to solve the problem with the cracks. So it turned out that the audio could have a high volume, and uvr could actually increase the volume. The result was a volume higher than maximum => crackling
In short, try reducing the volume of the audio input and the problems should go away
@Zhincore commented on GitHub (Apr 20, 2024):
I have this issue with

HP5_only_main_vocalmodel. This is how the resulting vocals look in audacity:Right channel is totally f*cked, not only crackling
@arbazw commented on GitHub (Jun 21, 2024):
Use noise reduction techniques to remove artifacts.