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Details: - Removed four trailing spaces after "BLIS" that occurs in most files' commented-out license headers. - Added UT copyright lines to some files. (These files previously had only AMD copyright lines but were contributed to by both UT and AMD.) - In some files' copyright lines, expanded 'The University of Texas' to 'The University of Texas at Austin'. - Fixed various typos/misspellings in some license headers.
271 lines
7.5 KiB
C
271 lines
7.5 KiB
C
/*
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BLIS
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An object-based framework for developing high-performance BLAS-like
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libraries.
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Copyright (C) 2014, The University of Texas at Austin
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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- Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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- Neither the name of The University of Texas nor the names of its
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contributors may be used to endorse or promote products derived
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from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include "blis.h"
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void init_dmatrix_by_rows( dim_t m, dim_t n, double* a, inc_t rs, inc_t cs );
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void init_dmatrix_by_cols( dim_t m, dim_t n, double* a, inc_t rs, inc_t cs );
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void init_dobj_by_cols( obj_t* a );
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void init_zobj_by_cols( obj_t* a );
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int main( int argc, char** argv )
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{
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obj_t a1, a2, a3;
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num_t dt;
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dim_t m, n;
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inc_t rs, cs;
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dim_t i, j;
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//
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// This file demonstrates accessing and updating individual matrix elements
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// through the BLIS object API.
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//
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//
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// Example 1: Create an object and then individually access/view some of
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// its elements.
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//
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printf( "\n#\n# -- Example 1 --\n#\n\n" );
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// We'll use these parameters for the following examples.
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dt = BLIS_DOUBLE;
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m = 4; n = 5; rs = 1; cs = m;
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// Create a object with known elements using the same approach as the
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// previous example file.
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double* p1 = malloc( m * n * sizeof( double ) );
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init_dmatrix_by_cols( m, n, p1, rs, cs );
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bli_obj_create_with_attached_buffer( dt, m, n, p1, rs, cs, &a1 );
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bli_printm( "matrix 'a1' (initial state)", &a1, "%5.1f", "" );
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// Regardless of how we create our object--whether via bli_obj_create() or
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// via attaching an existing buffer to a bufferless object--we can access
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// individual elements by specifying their offsets. The output value is
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// broken up by real and imaginary component. (When accessing real matrices,
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// the imaginary component will always be zero.)
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i = 1; j = 3;
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double alpha_r, alpha_i;
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bli_getijm( i, j, &a1, &alpha_r, &alpha_i );
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// Here, we print out the element "returned" by bli_getijm().
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printf( "element (%2d,%2d) of matrix 'a1' (real + imag): %5.1f + %5.1f\n", ( int )i, ( int )j, alpha_r, alpha_i );
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// Let's query a few more elements.
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i = 0; j = 2;
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bli_getijm( i, j, &a1, &alpha_r, &alpha_i );
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printf( "element (%2d,%2d) of matrix 'a1' (real + imag): %5.1f + %5.1f\n", ( int )i, ( int )j, alpha_r, alpha_i );
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i = 3; j = 4;
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bli_getijm( i, j, &a1, &alpha_r, &alpha_i );
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printf( "element (%2d,%2d) of matrix 'a1' (real + imag): %5.1f + %5.1f\n", ( int )i, ( int )j, alpha_r, alpha_i );
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printf( "\n" );
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//
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// Example 2: Modify individual elements of an existing matrix.
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//
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printf( "\n#\n# -- Example 2 --\n#\n\n" );
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// Now let's change a few elements. Even if we set the imaginary
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// argument to a non-zero value, argument is ignored since we're
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// modifying a real matrix. If a1 were a complex object, those
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// values would be stored verbatim into the appropriate matrix
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// elements (see example for a3 below).
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alpha_r = -3.0; alpha_i = 0.0; i = 1; j = 3;
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bli_setijm( alpha_r, alpha_i, i, j, &a1 );
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alpha_r = -9.0; alpha_i = -1.0; i = 0; j = 2;
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bli_setijm( alpha_r, alpha_i, i, j, &a1 );
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alpha_r = -7.0; alpha_i = 2.0; i = 3; j = 4;
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bli_setijm( alpha_r, alpha_i, i, j, &a1 );
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// Print the matrix again so we can see the update elements.
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bli_printm( "matrix 'a1' (modified state)", &a1, "%5.1f", "" );
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// Next, let's create a regular object (with a buffer) and then
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// initialize its elements using bli_setijm().
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bli_obj_create( dt, m, n, rs, cs, &a2 );
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// See definition of init_dobj_by_cols() below.
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init_dobj_by_cols( &a2 );
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// Because we initialized a2 in the same manner as a1 (by columns),
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// it should contain the same initial state as a1.
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bli_printm( "matrix 'a2'", &a2, "%5.1f", "" );
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//
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// Example 3: Modify individual elements of an existing complex matrix.
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//
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printf( "\n#\n# -- Example 3 --\n#\n\n" );
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// Create and initialize a complex object.
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dt = BLIS_DCOMPLEX;
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bli_obj_create( dt, m, n, rs, cs, &a3 );
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// Initialize the matrix elements. (See definition of init_dobj_by_cols()
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// below).
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init_zobj_by_cols( &a3 );
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// Print the complex matrix.
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bli_printm( "matrix 'a3' (initial state)", &a3, "%5.1f", "" );
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i = 3; j = 0;
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bli_getijm( i, j, &a3, &alpha_r, &alpha_i );
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alpha_r *= -1.0; alpha_i *= -1.0;
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bli_setijm( alpha_r, alpha_i, i, j, &a3 );
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i = 3; j = 4;
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bli_getijm( i, j, &a3, &alpha_r, &alpha_i );
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alpha_r *= -1.0; alpha_i *= -1.0;
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bli_setijm( alpha_r, alpha_i, i, j, &a3 );
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i = 0; j = 4;
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bli_getijm( i, j, &a3, &alpha_r, &alpha_i );
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alpha_r *= -1.0; alpha_i *= -1.0;
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bli_setijm( alpha_r, alpha_i, i, j, &a3 );
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// Print the matrix again so we can see the update elements.
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bli_printm( "matrix 'a3' (modified state)", &a3, "%5.1f", "" );
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// Free the memory arrays we allocated.
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free( p1 );
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// Free the objects we created.
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bli_obj_free( &a2 );
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bli_obj_free( &a3 );
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return 0;
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}
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// -----------------------------------------------------------------------------
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void init_dmatrix_by_rows( dim_t m, dim_t n, double* a, inc_t rs, inc_t cs )
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{
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dim_t i, j;
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double alpha = 0.0;
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// Step through a matrix by rows, assigning each element a unique
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// value, starting at 0.
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for ( i = 0; i < m; ++i )
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{
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for ( j = 0; j < n; ++j )
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{
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double* a_ij = a + i*rs + j*cs;
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*a_ij = alpha;
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alpha += 1.0;
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}
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}
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}
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void init_dmatrix_by_cols( dim_t m, dim_t n, double* a, inc_t rs, inc_t cs )
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{
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dim_t i, j;
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double alpha = 0.0;
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// Step through a matrix by columns, assigning each element a unique
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// value, starting at 0.
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for ( j = 0; j < n; ++j )
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{
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for ( i = 0; i < m; ++i )
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{
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double* a_ij = a + i*rs + j*cs;
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*a_ij = alpha;
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alpha += 1.0;
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}
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}
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}
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void init_dobj_by_cols( obj_t* a )
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{
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dim_t m = bli_obj_length( a );
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dim_t n = bli_obj_width( a );
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dim_t i, j;
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double alpha = 0.0;
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// Step through a matrix by columns, assigning each element a unique
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// value, starting at 0.
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for ( j = 0; j < n; ++j )
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{
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for ( i = 0; i < m; ++i )
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{
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bli_setijm( alpha, 0.0, i, j, a );
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alpha += 1.0;
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}
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}
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}
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void init_zobj_by_cols( obj_t* a )
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{
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dim_t m = bli_obj_length( a );
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dim_t n = bli_obj_width( a );
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dim_t i, j;
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double alpha = 0.0;
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// Step through a matrix by columns, assigning each real and imaginary
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// element a unique value, starting at 0.
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for ( j = 0; j < n; ++j )
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{
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for ( i = 0; i < m; ++i )
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{
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bli_setijm( alpha, alpha + 1.0, i, j, a );
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alpha += 2.0;
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}
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}
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}
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