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https://github.com/amd/blis.git
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Details: - Removed four trailing spaces after "BLIS" that occurs in most files' commented-out license headers. - Added UT copyright lines to some files. (These files previously had only AMD copyright lines but were contributed to by both UT and AMD.) - In some files' copyright lines, expanded 'The University of Texas' to 'The University of Texas at Austin'. - Fixed various typos/misspellings in some license headers.
185 lines
5.5 KiB
C
185 lines
5.5 KiB
C
/*
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BLIS
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An object-based framework for developing high-performance BLAS-like
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libraries.
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Copyright (C) 2014, The University of Texas at Austin
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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- Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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- Neither the name of The University of Texas nor the names of its
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contributors may be used to endorse or promote products derived
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from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <stdio.h>
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#include "blis.h"
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int main( int argc, char** argv )
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{
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obj_t alpha, beta, gamma;
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obj_t x, y, z, w, a;
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num_t dt;
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dim_t m, n;
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inc_t rs, cs;
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//
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// This file demonstrates working with vector objects and the level-1v
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// operations.
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//
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//
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// Example 1: Create vector objects and then broadcast (copy) scalar
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// values to all elements.
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//
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printf( "\n#\n# -- Example 1 --\n#\n\n" );
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// Create a few vectors to work with. We make them all of the same length
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// so that we can perform operations between them.
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// NOTE: We've chosen to use row vectors here (1x4) instead of column
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// vectors (4x1) to allow for easier reading of standard output (less
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// scrolling).
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dt = BLIS_DOUBLE;
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m = 1; n = 4; rs = 0; cs = 0;
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bli_obj_create( dt, m, n, rs, cs, &x );
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bli_obj_create( dt, m, n, rs, cs, &y );
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bli_obj_create( dt, m, n, rs, cs, &z );
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bli_obj_create( dt, m, n, rs, cs, &w );
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bli_obj_create( dt, m, n, rs, cs, &a );
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// Let's also create and initialize some scalar objects.
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bli_obj_create_1x1( dt, &alpha );
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bli_obj_create_1x1( dt, &beta );
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bli_obj_create_1x1( dt, &gamma );
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bli_setsc( 2.0, 0.0, &alpha );
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bli_setsc( 0.2, 0.0, &beta );
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bli_setsc( 3.0, 0.0, &gamma );
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bli_printm( "alpha:", &alpha, "%4.1f", "" );
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bli_printm( "beta:", &beta, "%4.1f", "" );
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bli_printm( "gamma:", &gamma, "%4.1f", "" );
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// Vectors can set by "broadcasting" a constant to every element.
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bli_setv( &BLIS_ONE, &x );
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bli_setv( &alpha, &y );
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bli_setv( &BLIS_ZERO, &z );
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// Note that we can use printv or printm to print vectors since vectors
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// are also matrices. We choose to use printm because it honors the
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// orientation of the vector (row or column) when printing, whereas
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// printv always prints vectors as column vectors regardless of their
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// they are 1 x n or n x 1.
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bli_printm( "x := 1.0", &x, "%4.1f", "" );
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bli_printm( "y := alpha", &y, "%4.1f", "" );
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bli_printm( "z := 0.0", &z, "%4.1f", "" );
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//
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// Example 2: Randomize a vector object.
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//
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printf( "\n#\n# -- Example 2 --\n#\n\n" );
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// Set a vector to random values.
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bli_randv( &w );
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bli_printm( "w := randv()", &w, "%4.1f", "" );
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//
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// Example 3: Perform various element-wise operations on vector objects.
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//
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printf( "\n#\n# -- Example 3 --\n#\n\n" );
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// Copy a vector.
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bli_copyv( &w, &a );
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bli_printm( "a := w", &a, "%4.1f", "" );
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// Add and subtract vectors.
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bli_addv( &y, &a );
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bli_printm( "a := a + y", &a, "%4.1f", "" );
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bli_subv( &w, &a );
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bli_printm( "a := a - w", &a, "%4.1f", "" );
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// Scale a vector (destructive).
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bli_scalv( &beta, &a );
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bli_printm( "a := beta * a", &a, "%4.1f", "" );
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// Scale a vector (non-destructive).
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bli_scal2v( &gamma, &a, &z );
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bli_printm( "z := gamma * a", &z, "%4.1f", "" );
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// Scale and accumulate between vectors.
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bli_axpyv( &alpha, &w, &x );
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bli_printm( "x := x + alpha * w", &x, "%4.1f", "" );
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bli_xpbyv( &w, &BLIS_MINUS_ONE, &x );
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bli_printm( "x := -1.0 * x + w", &x, "%4.1f", "" );
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// Invert a vector element-wise.
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bli_invertv( &y );
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bli_printm( "y := 1 / y", &y, "%4.1f", "" );
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// Swap two vectors.
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bli_swapv( &x, &y );
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bli_printm( "x (after swapping with y)", &x, "%4.1f", "" );
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bli_printm( "y (after swapping with x)", &y, "%4.1f", "" );
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//
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// Example 4: Perform contraction-like operations on vector objects.
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//
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printf( "\n#\n# -- Example 4 --\n#\n\n" );
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// Perform a dot product.
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bli_dotv( &a, &z, &gamma );
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bli_printm( "gamma := a * z (dot product)", &gamma, "%5.2f", "" );
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// Perform an extended dot product.
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bli_dotxv( &alpha, &a, &z, &BLIS_ONE, &gamma );
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bli_printm( "gamma := 1.0 * gamma + alpha * a * z (accumulate scaled dot product)", &gamma, "%5.2f", "" );
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// Free the objects.
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bli_obj_free( &alpha );
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bli_obj_free( &beta );
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bli_obj_free( &gamma );
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bli_obj_free( &x );
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bli_obj_free( &y );
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bli_obj_free( &z );
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bli_obj_free( &w );
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bli_obj_free( &a );
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return 0;
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}
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// -----------------------------------------------------------------------------
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