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Details: - Removed four trailing spaces after "BLIS" that occurs in most files' commented-out license headers. - Added UT copyright lines to some files. (These files previously had only AMD copyright lines but were contributed to by both UT and AMD.) - In some files' copyright lines, expanded 'The University of Texas' to 'The University of Texas at Austin'. - Fixed various typos/misspellings in some license headers.
392 lines
10 KiB
C
392 lines
10 KiB
C
/*
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BLIS
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An object-based framework for developing high-performance BLAS-like
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libraries.
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Copyright (C) 2014, The University of Texas at Austin
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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- Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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- Neither the name of The University of Texas at Austin nor the names
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of its contributors may be used to endorse or promote products
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derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "blis.h"
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blksz_t* bli_blksz_create_ed
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(
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dim_t b_s, dim_t be_s,
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dim_t b_d, dim_t be_d,
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dim_t b_c, dim_t be_c,
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dim_t b_z, dim_t be_z
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)
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{
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blksz_t* b = bli_malloc_intl( sizeof( blksz_t ) );
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bli_blksz_init_ed
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(
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b,
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b_s, be_s,
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b_d, be_d,
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b_c, be_c,
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b_z, be_z
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);
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return b;
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}
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blksz_t* bli_blksz_create
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(
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dim_t b_s, dim_t b_d, dim_t b_c, dim_t b_z,
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dim_t be_s, dim_t be_d, dim_t be_c, dim_t be_z
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)
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{
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blksz_t* b = bli_malloc_intl( sizeof( blksz_t ) );
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bli_blksz_init
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(
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b,
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b_s, b_d, b_c, b_z,
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be_s, be_d, be_c, be_z
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);
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return b;
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}
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void bli_blksz_init_ed
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(
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blksz_t* b,
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dim_t b_s, dim_t be_s,
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dim_t b_d, dim_t be_d,
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dim_t b_c, dim_t be_c,
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dim_t b_z, dim_t be_z
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)
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{
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b->v[BLIS_FLOAT] = b_s;
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b->v[BLIS_DOUBLE] = b_d;
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b->v[BLIS_SCOMPLEX] = b_c;
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b->v[BLIS_DCOMPLEX] = b_z;
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b->e[BLIS_FLOAT] = be_s;
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b->e[BLIS_DOUBLE] = be_d;
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b->e[BLIS_SCOMPLEX] = be_c;
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b->e[BLIS_DCOMPLEX] = be_z;
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}
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void bli_blksz_init
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(
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blksz_t* b,
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dim_t b_s, dim_t b_d, dim_t b_c, dim_t b_z,
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dim_t be_s, dim_t be_d, dim_t be_c, dim_t be_z
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)
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{
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b->v[BLIS_FLOAT] = b_s;
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b->v[BLIS_DOUBLE] = b_d;
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b->v[BLIS_SCOMPLEX] = b_c;
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b->v[BLIS_DCOMPLEX] = b_z;
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b->e[BLIS_FLOAT] = be_s;
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b->e[BLIS_DOUBLE] = be_d;
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b->e[BLIS_SCOMPLEX] = be_c;
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b->e[BLIS_DCOMPLEX] = be_z;
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}
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void bli_blksz_init_easy
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(
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blksz_t* b,
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dim_t b_s, dim_t b_d, dim_t b_c, dim_t b_z
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)
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{
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b->v[BLIS_FLOAT] = b->e[BLIS_FLOAT] = b_s;
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b->v[BLIS_DOUBLE] = b->e[BLIS_DOUBLE] = b_d;
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b->v[BLIS_SCOMPLEX] = b->e[BLIS_SCOMPLEX] = b_c;
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b->v[BLIS_DCOMPLEX] = b->e[BLIS_DCOMPLEX] = b_z;
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}
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void bli_blksz_free
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(
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blksz_t* b
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)
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{
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bli_free_intl( b );
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}
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// -----------------------------------------------------------------------------
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#if 0
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void bli_blksz_reduce_dt_to
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(
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num_t dt_bm, blksz_t* bmult,
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num_t dt_bs, blksz_t* blksz
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)
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{
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dim_t blksz_def = bli_blksz_get_def( dt_bs, blksz );
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dim_t blksz_max = bli_blksz_get_max( dt_bs, blksz );
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dim_t bmult_val = bli_blksz_get_def( dt_bm, bmult );
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// If the blocksize multiple is zero, we do nothing.
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if ( bmult_val == 0 ) return;
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// Round the default and maximum blocksize values down to their
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// respective nearest multiples of bmult_val. (Notice that we
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// ignore the "max" entry in the bmult object since that would
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// correspond to the packing dimension, which plays no role
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// as a blocksize multiple.)
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blksz_def = ( blksz_def / bmult_val ) * bmult_val;
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blksz_max = ( blksz_max / bmult_val ) * bmult_val;
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// Make sure the new blocksize values are at least the blocksize
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// multiple.
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if ( blksz_def == 0 ) blksz_def = bmult_val;
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if ( blksz_max == 0 ) blksz_max = bmult_val;
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// Store the new blocksizes back to the object.
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bli_blksz_set_def( blksz_def, dt_bs, blksz );
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bli_blksz_set_max( blksz_max, dt_bs, blksz );
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}
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#endif
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// -----------------------------------------------------------------------------
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void bli_blksz_reduce_def_to
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(
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num_t dt_bm, blksz_t* bmult,
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num_t dt_bs, blksz_t* blksz
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)
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{
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dim_t blksz_def = bli_blksz_get_def( dt_bs, blksz );
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dim_t bmult_val = bli_blksz_get_def( dt_bm, bmult );
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// If the blocksize multiple is zero, we do nothing.
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if ( bmult_val == 0 ) return;
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// Round the default and maximum blocksize values down to their
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// respective nearest multiples of bmult_val. (Notice that we
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// ignore the "max" entry in the bmult object since that would
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// correspond to the packing dimension, which plays no role
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// as a blocksize multiple.)
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blksz_def = ( blksz_def / bmult_val ) * bmult_val;
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// Make sure the new blocksize values are at least the blocksize
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// multiple.
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if ( blksz_def == 0 ) blksz_def = bmult_val;
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// Store the new blocksizes back to the object.
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bli_blksz_set_def( blksz_def, dt_bs, blksz );
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}
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// -----------------------------------------------------------------------------
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void bli_blksz_reduce_max_to
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(
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num_t dt_bm, blksz_t* bmult,
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num_t dt_bs, blksz_t* blksz
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)
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{
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dim_t blksz_max = bli_blksz_get_max( dt_bs, blksz );
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dim_t bmult_val = bli_blksz_get_def( dt_bm, bmult );
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// If the blocksize multiple is zero, we do nothing.
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if ( bmult_val == 0 ) return;
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// Round the blocksize values down to its nearest multiple of
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// of bmult_val. (Notice that we ignore the "max" entry in the
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// bmult object since that would correspond to the packing
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// dimension, which plays no role as a blocksize multiple.)
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blksz_max = ( blksz_max / bmult_val ) * bmult_val;
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// Make sure the new blocksize value is at least the blocksize
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// multiple.
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if ( blksz_max == 0 ) blksz_max = bmult_val;
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// Store the new blocksize back to the object.
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bli_blksz_set_max( blksz_max, dt_bs, blksz );
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}
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// -----------------------------------------------------------------------------
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dim_t bli_determine_blocksize
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(
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dir_t direct,
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dim_t i,
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dim_t dim,
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obj_t* obj,
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bszid_t bszid,
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cntx_t* cntx
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)
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{
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if ( direct == BLIS_FWD )
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return bli_determine_blocksize_f( i, dim, obj, bszid, cntx );
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else
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return bli_determine_blocksize_b( i, dim, obj, bszid, cntx );
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}
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dim_t bli_determine_blocksize_f
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(
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dim_t i,
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dim_t dim,
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obj_t* obj,
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bszid_t bszid,
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cntx_t* cntx
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)
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{
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num_t dt;
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blksz_t* bsize;
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dim_t b_alg, b_max;
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dim_t b_use;
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// Extract the execution datatype and use it to query the corresponding
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// blocksize and blocksize maximum values from the blksz_t object.
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dt = bli_obj_exec_dt( obj );
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bsize = bli_cntx_get_blksz( bszid, cntx );
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b_alg = bli_blksz_get_def( dt, bsize );
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b_max = bli_blksz_get_max( dt, bsize );
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b_use = bli_determine_blocksize_f_sub( i, dim, b_alg, b_max );
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return b_use;
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}
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dim_t bli_determine_blocksize_b
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(
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dim_t i,
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dim_t dim,
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obj_t* obj,
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bszid_t bszid,
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cntx_t* cntx
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)
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{
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num_t dt;
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blksz_t* bsize;
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dim_t b_alg, b_max;
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dim_t b_use;
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// Extract the execution datatype and use it to query the corresponding
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// blocksize and blocksize maximum values from the blksz_t object.
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dt = bli_obj_exec_dt( obj );
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bsize = bli_cntx_get_blksz( bszid, cntx );
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b_alg = bli_blksz_get_def( dt, bsize );
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b_max = bli_blksz_get_max( dt, bsize );
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b_use = bli_determine_blocksize_b_sub( i, dim, b_alg, b_max );
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return b_use;
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}
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dim_t bli_determine_blocksize_f_sub
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(
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dim_t i,
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dim_t dim,
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dim_t b_alg,
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dim_t b_max
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)
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{
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dim_t b_now;
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dim_t dim_left_now;
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// We assume that this function is being called from an algorithm that
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// is moving "forward" (ie: top to bottom, left to right, top-left
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// to bottom-right).
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// Compute how much of the matrix dimension is left, including the
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// chunk that will correspond to the blocksize we are computing now.
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dim_left_now = dim - i;
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// If the dimension currently remaining is less than the maximum
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// blocksize, use it instead of the default blocksize b_alg.
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// Otherwise, use b_alg.
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if ( dim_left_now <= b_max )
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{
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b_now = dim_left_now;
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}
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else
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{
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b_now = b_alg;
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}
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return b_now;
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}
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dim_t bli_determine_blocksize_b_sub
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(
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dim_t i,
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dim_t dim,
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dim_t b_alg,
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dim_t b_max
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)
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{
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dim_t b_now;
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dim_t dim_left_now;
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dim_t dim_at_edge;
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// We assume that this function is being called from an algorithm that
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// is moving "backward" (ie: bottom to top, right to left, bottom-right
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// to top-left).
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// Compute how much of the matrix dimension is left, including the
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// chunk that will correspond to the blocksize we are computing now.
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dim_left_now = dim - i;
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// Sanity check: if dim_left_now is zero, then we can return zero
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// without going any further.
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if ( dim_left_now == 0 )
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return 0;
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dim_at_edge = dim_left_now % b_alg;
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// If dim_left_now is a multiple of b_alg, we can safely return b_alg
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// without going any further.
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if ( dim_at_edge == 0 )
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return b_alg;
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// If the dimension currently remaining is less than the maximum
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// blocksize, use it as the chosen blocksize. If this is not the case,
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// then we know dim_left_now is greater than the maximum blocksize.
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// To determine how much of it we should use for the current blocksize,
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// we inspect dim_at_edge; if it is smaller than (or equal to) b_max -
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// b_alg, then we use b_alg + dim_at_edge. Otherwise, dim_at_edge is
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// greater than b_max - b_alg, in which case we use dim_at_edge.
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if ( dim_left_now <= b_max )
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{
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b_now = dim_left_now;
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}
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else // if ( dim_left_now > b_max )
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{
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if ( dim_at_edge <= b_max - b_alg )
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{
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b_now = b_alg + dim_at_edge;
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}
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else // if ( dim_at_edge > b_max - b_alg )
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{
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b_now = dim_at_edge;
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}
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}
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return b_now;
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}
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