diff --git a/comfy_extras/nodes_glsl.py b/comfy_extras/nodes_glsl.py index ebd8d5057..a1dcae473 100644 --- a/comfy_extras/nodes_glsl.py +++ b/comfy_extras/nodes_glsl.py @@ -327,7 +327,6 @@ class GLContext: if GLContext._initialized: logger.debug("GLContext.__init__: already initialized, skipping") return - GLContext._initialized = True logger.debug("GLContext.__init__: starting initialization") @@ -343,6 +342,7 @@ class GLContext: self._egl_surface = None self._osmesa_ctx = None self._osmesa_buffer = None + self._vao = None # Try backends in order: GLFW → EGL → OSMesa errors = [] @@ -409,7 +409,6 @@ class GLContext: # Create VAO (required for core profile, but OSMesa may use compat profile) logger.debug("GLContext.__init__: creating VAO") - self._vao = None try: vao = gl.glGenVertexArrays(1) gl.glBindVertexArray(vao) @@ -435,6 +434,7 @@ class GLContext: vendor = vendor.decode() if vendor else "Unknown" version = version.decode() if version else "Unknown" + GLContext._initialized = True logger.info(f"GLSL context initialized in {elapsed:.1f}ms ({self._backend}) - {renderer} ({vendor}), GL {version}") def make_current(self):