Merge branch 'master' into worksplit-multigpu

This commit is contained in:
Jedrzej Kosinski
2025-03-26 22:26:26 -05:00
25 changed files with 1682 additions and 41 deletions

45
comfy_extras/nodes_cfg.py Normal file
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@@ -0,0 +1,45 @@
import torch
# https://github.com/WeichenFan/CFG-Zero-star
def optimized_scale(positive, negative):
positive_flat = positive.reshape(positive.shape[0], -1)
negative_flat = negative.reshape(negative.shape[0], -1)
# Calculate dot production
dot_product = torch.sum(positive_flat * negative_flat, dim=1, keepdim=True)
# Squared norm of uncondition
squared_norm = torch.sum(negative_flat ** 2, dim=1, keepdim=True) + 1e-8
# st_star = v_cond^T * v_uncond / ||v_uncond||^2
st_star = dot_product / squared_norm
return st_star.reshape([positive.shape[0]] + [1] * (positive.ndim - 1))
class CFGZeroStar:
@classmethod
def INPUT_TYPES(s):
return {"required": {"model": ("MODEL",),
}}
RETURN_TYPES = ("MODEL",)
RETURN_NAMES = ("patched_model",)
FUNCTION = "patch"
CATEGORY = "advanced/guidance"
def patch(self, model):
m = model.clone()
def cfg_zero_star(args):
guidance_scale = args['cond_scale']
x = args['input']
cond_p = args['cond_denoised']
uncond_p = args['uncond_denoised']
out = args["denoised"]
alpha = optimized_scale(x - cond_p, x - uncond_p)
return out + uncond_p * (alpha - 1.0) + guidance_scale * uncond_p * (1.0 - alpha)
m.set_model_sampler_post_cfg_function(cfg_zero_star)
return (m, )
NODE_CLASS_MAPPINGS = {
"CFGZeroStar": CFGZeroStar
}

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@@ -0,0 +1,415 @@
import torch
import os
import json
import struct
import numpy as np
from comfy.ldm.modules.diffusionmodules.mmdit import get_1d_sincos_pos_embed_from_grid_torch
import folder_paths
import comfy.model_management
from comfy.cli_args import args
class EmptyLatentHunyuan3Dv2:
@classmethod
def INPUT_TYPES(s):
return {"required": {"resolution": ("INT", {"default": 3072, "min": 1, "max": 8192}),
"batch_size": ("INT", {"default": 1, "min": 1, "max": 4096, "tooltip": "The number of latent images in the batch."}),
}}
RETURN_TYPES = ("LATENT",)
FUNCTION = "generate"
CATEGORY = "latent/3d"
def generate(self, resolution, batch_size):
latent = torch.zeros([batch_size, 64, resolution], device=comfy.model_management.intermediate_device())
return ({"samples": latent, "type": "hunyuan3dv2"}, )
class Hunyuan3Dv2Conditioning:
@classmethod
def INPUT_TYPES(s):
return {"required": {"clip_vision_output": ("CLIP_VISION_OUTPUT",),
}}
RETURN_TYPES = ("CONDITIONING", "CONDITIONING")
RETURN_NAMES = ("positive", "negative")
FUNCTION = "encode"
CATEGORY = "conditioning/video_models"
def encode(self, clip_vision_output):
embeds = clip_vision_output.last_hidden_state
positive = [[embeds, {}]]
negative = [[torch.zeros_like(embeds), {}]]
return (positive, negative)
class Hunyuan3Dv2ConditioningMultiView:
@classmethod
def INPUT_TYPES(s):
return {"required": {},
"optional": {"front": ("CLIP_VISION_OUTPUT",),
"left": ("CLIP_VISION_OUTPUT",),
"back": ("CLIP_VISION_OUTPUT",),
"right": ("CLIP_VISION_OUTPUT",), }}
RETURN_TYPES = ("CONDITIONING", "CONDITIONING")
RETURN_NAMES = ("positive", "negative")
FUNCTION = "encode"
CATEGORY = "conditioning/video_models"
def encode(self, front=None, left=None, back=None, right=None):
all_embeds = [front, left, back, right]
out = []
pos_embeds = None
for i, e in enumerate(all_embeds):
if e is not None:
if pos_embeds is None:
pos_embeds = get_1d_sincos_pos_embed_from_grid_torch(e.last_hidden_state.shape[-1], torch.arange(4))
out.append(e.last_hidden_state + pos_embeds[i].reshape(1, 1, -1))
embeds = torch.cat(out, dim=1)
positive = [[embeds, {}]]
negative = [[torch.zeros_like(embeds), {}]]
return (positive, negative)
class VOXEL:
def __init__(self, data):
self.data = data
class VAEDecodeHunyuan3D:
@classmethod
def INPUT_TYPES(s):
return {"required": {"samples": ("LATENT", ),
"vae": ("VAE", ),
"num_chunks": ("INT", {"default": 8000, "min": 1000, "max": 500000}),
"octree_resolution": ("INT", {"default": 256, "min": 16, "max": 512}),
}}
RETURN_TYPES = ("VOXEL",)
FUNCTION = "decode"
CATEGORY = "latent/3d"
def decode(self, vae, samples, num_chunks, octree_resolution):
voxels = VOXEL(vae.decode(samples["samples"], vae_options={"num_chunks": num_chunks, "octree_resolution": octree_resolution}))
return (voxels, )
def voxel_to_mesh(voxels, threshold=0.5, device=None):
if device is None:
device = torch.device("cpu")
voxels = voxels.to(device)
binary = (voxels > threshold).float()
padded = torch.nn.functional.pad(binary, (1, 1, 1, 1, 1, 1), 'constant', 0)
D, H, W = binary.shape
neighbors = torch.tensor([
[0, 0, 1],
[0, 0, -1],
[0, 1, 0],
[0, -1, 0],
[1, 0, 0],
[-1, 0, 0]
], device=device)
z, y, x = torch.meshgrid(
torch.arange(D, device=device),
torch.arange(H, device=device),
torch.arange(W, device=device),
indexing='ij'
)
voxel_indices = torch.stack([z.flatten(), y.flatten(), x.flatten()], dim=1)
solid_mask = binary.flatten() > 0
solid_indices = voxel_indices[solid_mask]
corner_offsets = [
torch.tensor([
[0, 0, 1], [0, 1, 1], [1, 1, 1], [1, 0, 1]
], device=device),
torch.tensor([
[0, 0, 0], [1, 0, 0], [1, 1, 0], [0, 1, 0]
], device=device),
torch.tensor([
[0, 1, 0], [1, 1, 0], [1, 1, 1], [0, 1, 1]
], device=device),
torch.tensor([
[0, 0, 0], [0, 0, 1], [1, 0, 1], [1, 0, 0]
], device=device),
torch.tensor([
[1, 0, 1], [1, 1, 1], [1, 1, 0], [1, 0, 0]
], device=device),
torch.tensor([
[0, 1, 0], [0, 1, 1], [0, 0, 1], [0, 0, 0]
], device=device)
]
all_vertices = []
all_indices = []
vertex_count = 0
for face_idx, offset in enumerate(neighbors):
neighbor_indices = solid_indices + offset
padded_indices = neighbor_indices + 1
is_exposed = padded[
padded_indices[:, 0],
padded_indices[:, 1],
padded_indices[:, 2]
] == 0
if not is_exposed.any():
continue
exposed_indices = solid_indices[is_exposed]
corners = corner_offsets[face_idx].unsqueeze(0)
face_vertices = exposed_indices.unsqueeze(1) + corners
all_vertices.append(face_vertices.reshape(-1, 3))
num_faces = exposed_indices.shape[0]
face_indices = torch.arange(
vertex_count,
vertex_count + 4 * num_faces,
device=device
).reshape(-1, 4)
all_indices.append(torch.stack([face_indices[:, 0], face_indices[:, 1], face_indices[:, 2]], dim=1))
all_indices.append(torch.stack([face_indices[:, 0], face_indices[:, 2], face_indices[:, 3]], dim=1))
vertex_count += 4 * num_faces
if len(all_vertices) > 0:
vertices = torch.cat(all_vertices, dim=0)
faces = torch.cat(all_indices, dim=0)
else:
vertices = torch.zeros((1, 3))
faces = torch.zeros((1, 3))
v_min = 0
v_max = max(voxels.shape)
vertices = vertices - (v_min + v_max) / 2
scale = (v_max - v_min) / 2
if scale > 0:
vertices = vertices / scale
vertices = torch.fliplr(vertices)
return vertices, faces
class MESH:
def __init__(self, vertices, faces):
self.vertices = vertices
self.faces = faces
class VoxelToMeshBasic:
@classmethod
def INPUT_TYPES(s):
return {"required": {"voxel": ("VOXEL", ),
"threshold": ("FLOAT", {"default": 0.6, "min": -1.0, "max": 1.0, "step": 0.01}),
}}
RETURN_TYPES = ("MESH",)
FUNCTION = "decode"
CATEGORY = "3d"
def decode(self, voxel, threshold):
vertices = []
faces = []
for x in voxel.data:
v, f = voxel_to_mesh(x, threshold=threshold, device=None)
vertices.append(v)
faces.append(f)
return (MESH(torch.stack(vertices), torch.stack(faces)), )
def save_glb(vertices, faces, filepath, metadata=None):
"""
Save PyTorch tensor vertices and faces as a GLB file without external dependencies.
Parameters:
vertices: torch.Tensor of shape (N, 3) - The vertex coordinates
faces: torch.Tensor of shape (M, 4) or (M, 3) - The face indices (quad or triangle faces)
filepath: str - Output filepath (should end with .glb)
"""
# Convert tensors to numpy arrays
vertices_np = vertices.cpu().numpy().astype(np.float32)
faces_np = faces.cpu().numpy().astype(np.uint32)
vertices_buffer = vertices_np.tobytes()
indices_buffer = faces_np.tobytes()
def pad_to_4_bytes(buffer):
padding_length = (4 - (len(buffer) % 4)) % 4
return buffer + b'\x00' * padding_length
vertices_buffer_padded = pad_to_4_bytes(vertices_buffer)
indices_buffer_padded = pad_to_4_bytes(indices_buffer)
buffer_data = vertices_buffer_padded + indices_buffer_padded
vertices_byte_length = len(vertices_buffer)
vertices_byte_offset = 0
indices_byte_length = len(indices_buffer)
indices_byte_offset = len(vertices_buffer_padded)
gltf = {
"asset": {"version": "2.0", "generator": "ComfyUI"},
"buffers": [
{
"byteLength": len(buffer_data)
}
],
"bufferViews": [
{
"buffer": 0,
"byteOffset": vertices_byte_offset,
"byteLength": vertices_byte_length,
"target": 34962 # ARRAY_BUFFER
},
{
"buffer": 0,
"byteOffset": indices_byte_offset,
"byteLength": indices_byte_length,
"target": 34963 # ELEMENT_ARRAY_BUFFER
}
],
"accessors": [
{
"bufferView": 0,
"byteOffset": 0,
"componentType": 5126, # FLOAT
"count": len(vertices_np),
"type": "VEC3",
"max": vertices_np.max(axis=0).tolist(),
"min": vertices_np.min(axis=0).tolist()
},
{
"bufferView": 1,
"byteOffset": 0,
"componentType": 5125, # UNSIGNED_INT
"count": faces_np.size,
"type": "SCALAR"
}
],
"meshes": [
{
"primitives": [
{
"attributes": {
"POSITION": 0
},
"indices": 1,
"mode": 4 # TRIANGLES
}
]
}
],
"nodes": [
{
"mesh": 0
}
],
"scenes": [
{
"nodes": [0]
}
],
"scene": 0
}
if metadata is not None:
gltf["asset"]["extras"] = metadata
# Convert the JSON to bytes
gltf_json = json.dumps(gltf).encode('utf8')
def pad_json_to_4_bytes(buffer):
padding_length = (4 - (len(buffer) % 4)) % 4
return buffer + b' ' * padding_length
gltf_json_padded = pad_json_to_4_bytes(gltf_json)
# Create the GLB header
# Magic glTF
glb_header = struct.pack('<4sII', b'glTF', 2, 12 + 8 + len(gltf_json_padded) + 8 + len(buffer_data))
# Create JSON chunk header (chunk type 0)
json_chunk_header = struct.pack('<II', len(gltf_json_padded), 0x4E4F534A) # "JSON" in little endian
# Create BIN chunk header (chunk type 1)
bin_chunk_header = struct.pack('<II', len(buffer_data), 0x004E4942) # "BIN\0" in little endian
# Write the GLB file
with open(filepath, 'wb') as f:
f.write(glb_header)
f.write(json_chunk_header)
f.write(gltf_json_padded)
f.write(bin_chunk_header)
f.write(buffer_data)
return filepath
class SaveGLB:
@classmethod
def INPUT_TYPES(s):
return {"required": {"mesh": ("MESH", ),
"filename_prefix": ("STRING", {"default": "mesh/ComfyUI"}), },
"hidden": {"prompt": "PROMPT", "extra_pnginfo": "EXTRA_PNGINFO"}, }
RETURN_TYPES = ()
FUNCTION = "save"
OUTPUT_NODE = True
CATEGORY = "3d"
def save(self, mesh, filename_prefix, prompt=None, extra_pnginfo=None):
full_output_folder, filename, counter, subfolder, filename_prefix = folder_paths.get_save_image_path(filename_prefix, folder_paths.get_output_directory())
results = []
metadata = {}
if not args.disable_metadata:
if prompt is not None:
metadata["prompt"] = json.dumps(prompt)
if extra_pnginfo is not None:
for x in extra_pnginfo:
metadata[x] = json.dumps(extra_pnginfo[x])
for i in range(mesh.vertices.shape[0]):
f = f"{filename}_{counter:05}_.glb"
save_glb(mesh.vertices[i], mesh.faces[i], os.path.join(full_output_folder, f), metadata)
results.append({
"filename": f,
"subfolder": subfolder,
"type": "output"
})
counter += 1
return {"ui": {"3d": results}}
NODE_CLASS_MAPPINGS = {
"EmptyLatentHunyuan3Dv2": EmptyLatentHunyuan3Dv2,
"Hunyuan3Dv2Conditioning": Hunyuan3Dv2Conditioning,
"Hunyuan3Dv2ConditioningMultiView": Hunyuan3Dv2ConditioningMultiView,
"VAEDecodeHunyuan3D": VAEDecodeHunyuan3D,
"VoxelToMeshBasic": VoxelToMeshBasic,
"SaveGLB": SaveGLB,
}

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@@ -21,8 +21,8 @@ class Load3D():
"height": ("INT", {"default": 1024, "min": 1, "max": 4096, "step": 1}),
}}
RETURN_TYPES = ("IMAGE", "MASK", "STRING")
RETURN_NAMES = ("image", "mask", "mesh_path")
RETURN_TYPES = ("IMAGE", "MASK", "STRING", "IMAGE", "IMAGE")
RETURN_NAMES = ("image", "mask", "mesh_path", "normal", "lineart")
FUNCTION = "process"
EXPERIMENTAL = True
@@ -32,12 +32,16 @@ class Load3D():
def process(self, model_file, image, **kwargs):
image_path = folder_paths.get_annotated_filepath(image['image'])
mask_path = folder_paths.get_annotated_filepath(image['mask'])
normal_path = folder_paths.get_annotated_filepath(image['normal'])
lineart_path = folder_paths.get_annotated_filepath(image['lineart'])
load_image_node = nodes.LoadImage()
output_image, ignore_mask = load_image_node.load_image(image=image_path)
ignore_image, output_mask = load_image_node.load_image(image=mask_path)
normal_image, ignore_mask2 = load_image_node.load_image(image=normal_path)
lineart_image, ignore_mask3 = load_image_node.load_image(image=lineart_path)
return output_image, output_mask, model_file,
return output_image, output_mask, model_file, normal_image, lineart_image
class Load3DAnimation():
@classmethod
@@ -55,8 +59,8 @@ class Load3DAnimation():
"height": ("INT", {"default": 1024, "min": 1, "max": 4096, "step": 1}),
}}
RETURN_TYPES = ("IMAGE", "MASK", "STRING")
RETURN_NAMES = ("image", "mask", "mesh_path")
RETURN_TYPES = ("IMAGE", "MASK", "STRING", "IMAGE")
RETURN_NAMES = ("image", "mask", "mesh_path", "normal")
FUNCTION = "process"
EXPERIMENTAL = True
@@ -66,12 +70,14 @@ class Load3DAnimation():
def process(self, model_file, image, **kwargs):
image_path = folder_paths.get_annotated_filepath(image['image'])
mask_path = folder_paths.get_annotated_filepath(image['mask'])
normal_path = folder_paths.get_annotated_filepath(image['normal'])
load_image_node = nodes.LoadImage()
output_image, ignore_mask = load_image_node.load_image(image=image_path)
ignore_image, output_mask = load_image_node.load_image(image=mask_path)
normal_image, ignore_mask2 = load_image_node.load_image(image=normal_path)
return output_image, output_mask, model_file,
return output_image, output_mask, model_file, normal_image
class Preview3D():
@classmethod

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@@ -20,10 +20,6 @@ class LCM(comfy.model_sampling.EPS):
return c_out * x0 + c_skip * model_input
class X0(comfy.model_sampling.EPS):
def calculate_denoised(self, sigma, model_output, model_input):
return model_output
class ModelSamplingDiscreteDistilled(comfy.model_sampling.ModelSamplingDiscrete):
original_timesteps = 50
@@ -56,7 +52,7 @@ class ModelSamplingDiscrete:
@classmethod
def INPUT_TYPES(s):
return {"required": { "model": ("MODEL",),
"sampling": (["eps", "v_prediction", "lcm", "x0"],),
"sampling": (["eps", "v_prediction", "lcm", "x0", "img_to_img"],),
"zsnr": ("BOOLEAN", {"default": False}),
}}
@@ -77,7 +73,9 @@ class ModelSamplingDiscrete:
sampling_type = LCM
sampling_base = ModelSamplingDiscreteDistilled
elif sampling == "x0":
sampling_type = X0
sampling_type = comfy.model_sampling.X0
elif sampling == "img_to_img":
sampling_type = comfy.model_sampling.IMG_TO_IMG
class ModelSamplingAdvanced(sampling_base, sampling_type):
pass

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@@ -244,6 +244,30 @@ class ModelMergeCosmos14B(comfy_extras.nodes_model_merging.ModelMergeBlocks):
return {"required": arg_dict}
class ModelMergeWAN2_1(comfy_extras.nodes_model_merging.ModelMergeBlocks):
CATEGORY = "advanced/model_merging/model_specific"
DESCRIPTION = "1.3B model has 30 blocks, 14B model has 40 blocks. Image to video model has the extra img_emb."
@classmethod
def INPUT_TYPES(s):
arg_dict = { "model1": ("MODEL",),
"model2": ("MODEL",)}
argument = ("FLOAT", {"default": 1.0, "min": 0.0, "max": 1.0, "step": 0.01})
arg_dict["patch_embedding."] = argument
arg_dict["time_embedding."] = argument
arg_dict["time_projection."] = argument
arg_dict["text_embedding."] = argument
arg_dict["img_emb."] = argument
for i in range(40):
arg_dict["blocks.{}.".format(i)] = argument
arg_dict["head."] = argument
return {"required": arg_dict}
NODE_CLASS_MAPPINGS = {
"ModelMergeSD1": ModelMergeSD1,
"ModelMergeSD2": ModelMergeSD1, #SD1 and SD2 have the same blocks
@@ -256,4 +280,5 @@ NODE_CLASS_MAPPINGS = {
"ModelMergeLTXV": ModelMergeLTXV,
"ModelMergeCosmos7B": ModelMergeCosmos7B,
"ModelMergeCosmos14B": ModelMergeCosmos14B,
"ModelMergeWAN2_1": ModelMergeWAN2_1,
}

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@@ -2,6 +2,7 @@ import torch
import comfy.model_management
from kornia.morphology import dilation, erosion, opening, closing, gradient, top_hat, bottom_hat
import kornia.color
class Morphology:
@@ -40,8 +41,45 @@ class Morphology:
img_out = output.to(comfy.model_management.intermediate_device()).movedim(1, -1)
return (img_out,)
class ImageRGBToYUV:
@classmethod
def INPUT_TYPES(s):
return {"required": { "image": ("IMAGE",),
}}
RETURN_TYPES = ("IMAGE", "IMAGE", "IMAGE")
RETURN_NAMES = ("Y", "U", "V")
FUNCTION = "execute"
CATEGORY = "image/batch"
def execute(self, image):
out = kornia.color.rgb_to_ycbcr(image.movedim(-1, 1)).movedim(1, -1)
return (out[..., 0:1].expand_as(image), out[..., 1:2].expand_as(image), out[..., 2:3].expand_as(image))
class ImageYUVToRGB:
@classmethod
def INPUT_TYPES(s):
return {"required": {"Y": ("IMAGE",),
"U": ("IMAGE",),
"V": ("IMAGE",),
}}
RETURN_TYPES = ("IMAGE",)
FUNCTION = "execute"
CATEGORY = "image/batch"
def execute(self, Y, U, V):
image = torch.cat([torch.mean(Y, dim=-1, keepdim=True), torch.mean(U, dim=-1, keepdim=True), torch.mean(V, dim=-1, keepdim=True)], dim=-1)
out = kornia.color.ycbcr_to_rgb(image.movedim(-1, 1)).movedim(1, -1)
return (out,)
NODE_CLASS_MAPPINGS = {
"Morphology": Morphology,
"ImageRGBToYUV": ImageRGBToYUV,
"ImageYUVToRGB": ImageYUVToRGB,
}
NODE_DISPLAY_NAME_MAPPINGS = {

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@@ -0,0 +1,79 @@
# Primitive nodes that are evaluated at backend.
from __future__ import annotations
from comfy.comfy_types.node_typing import ComfyNodeABC, InputTypeDict, IO
class String(ComfyNodeABC):
@classmethod
def INPUT_TYPES(cls) -> InputTypeDict:
return {
"required": {"value": (IO.STRING, {})},
}
RETURN_TYPES = (IO.STRING,)
FUNCTION = "execute"
CATEGORY = "utils/primitive"
def execute(self, value: str) -> tuple[str]:
return (value,)
class Int(ComfyNodeABC):
@classmethod
def INPUT_TYPES(cls) -> InputTypeDict:
return {
"required": {"value": (IO.INT, {"control_after_generate": True})},
}
RETURN_TYPES = (IO.INT,)
FUNCTION = "execute"
CATEGORY = "utils/primitive"
def execute(self, value: int) -> tuple[int]:
return (value,)
class Float(ComfyNodeABC):
@classmethod
def INPUT_TYPES(cls) -> InputTypeDict:
return {
"required": {"value": (IO.FLOAT, {})},
}
RETURN_TYPES = (IO.FLOAT,)
FUNCTION = "execute"
CATEGORY = "utils/primitive"
def execute(self, value: float) -> tuple[float]:
return (value,)
class Boolean(ComfyNodeABC):
@classmethod
def INPUT_TYPES(cls) -> InputTypeDict:
return {
"required": {"value": (IO.BOOLEAN, {})},
}
RETURN_TYPES = (IO.BOOLEAN,)
FUNCTION = "execute"
CATEGORY = "utils/primitive"
def execute(self, value: bool) -> tuple[bool]:
return (value,)
NODE_CLASS_MAPPINGS = {
"PrimitiveString": String,
"PrimitiveInt": Int,
"PrimitiveFloat": Float,
"PrimitiveBoolean": Boolean,
}
NODE_DISPLAY_NAME_MAPPINGS = {
"PrimitiveString": "String",
"PrimitiveInt": "Int",
"PrimitiveFloat": "Float",
"PrimitiveBoolean": "Boolean",
}

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@@ -3,6 +3,7 @@ import node_helpers
import torch
import comfy.model_management
import comfy.utils
import comfy.latent_formats
class WanImageToVideo:
@@ -49,6 +50,56 @@ class WanImageToVideo:
return (positive, negative, out_latent)
class WanFunControlToVideo:
@classmethod
def INPUT_TYPES(s):
return {"required": {"positive": ("CONDITIONING", ),
"negative": ("CONDITIONING", ),
"vae": ("VAE", ),
"width": ("INT", {"default": 832, "min": 16, "max": nodes.MAX_RESOLUTION, "step": 16}),
"height": ("INT", {"default": 480, "min": 16, "max": nodes.MAX_RESOLUTION, "step": 16}),
"length": ("INT", {"default": 81, "min": 1, "max": nodes.MAX_RESOLUTION, "step": 4}),
"batch_size": ("INT", {"default": 1, "min": 1, "max": 4096}),
},
"optional": {"clip_vision_output": ("CLIP_VISION_OUTPUT", ),
"start_image": ("IMAGE", ),
"control_video": ("IMAGE", ),
}}
RETURN_TYPES = ("CONDITIONING", "CONDITIONING", "LATENT")
RETURN_NAMES = ("positive", "negative", "latent")
FUNCTION = "encode"
CATEGORY = "conditioning/video_models"
def encode(self, positive, negative, vae, width, height, length, batch_size, start_image=None, clip_vision_output=None, control_video=None):
latent = torch.zeros([batch_size, 16, ((length - 1) // 4) + 1, height // 8, width // 8], device=comfy.model_management.intermediate_device())
concat_latent = torch.zeros([batch_size, 16, ((length - 1) // 4) + 1, height // 8, width // 8], device=comfy.model_management.intermediate_device())
concat_latent = comfy.latent_formats.Wan21().process_out(concat_latent)
concat_latent = concat_latent.repeat(1, 2, 1, 1, 1)
if start_image is not None:
start_image = comfy.utils.common_upscale(start_image[:length].movedim(-1, 1), width, height, "bilinear", "center").movedim(1, -1)
concat_latent_image = vae.encode(start_image[:, :, :, :3])
concat_latent[:,16:,:concat_latent_image.shape[2]] = concat_latent_image[:,:,:concat_latent.shape[2]]
if control_video is not None:
control_video = comfy.utils.common_upscale(control_video[:length].movedim(-1, 1), width, height, "bilinear", "center").movedim(1, -1)
concat_latent_image = vae.encode(control_video[:, :, :, :3])
concat_latent[:,:16,:concat_latent_image.shape[2]] = concat_latent_image[:,:,:concat_latent.shape[2]]
positive = node_helpers.conditioning_set_values(positive, {"concat_latent_image": concat_latent})
negative = node_helpers.conditioning_set_values(negative, {"concat_latent_image": concat_latent})
if clip_vision_output is not None:
positive = node_helpers.conditioning_set_values(positive, {"clip_vision_output": clip_vision_output})
negative = node_helpers.conditioning_set_values(negative, {"clip_vision_output": clip_vision_output})
out_latent = {}
out_latent["samples"] = latent
return (positive, negative, out_latent)
NODE_CLASS_MAPPINGS = {
"WanImageToVideo": WanImageToVideo,
"WanFunControlToVideo": WanFunControlToVideo,
}