feat: mark 429 widgets as advanced for collapsible UI

Mark widgets as advanced across core, comfy_extras, and comfy_api_nodes
to support the new collapsible advanced inputs section in the frontend.

Changes:
- 267 advanced markers in comfy_extras/
- 162 advanced markers in comfy_api_nodes/
- All files pass python3 -m py_compile verification

Widgets marked advanced (hidden by default):
- Scheduler internals: sigma_max, sigma_min, rho, mu, beta, alpha
- Sampler internals: eta, s_noise, order, rtol, atol, h_init, pcoeff, etc.
- Memory optimization: tile_size, overlap, temporal_size, temporal_overlap
- Pipeline controls: add_noise, start_at_step, end_at_step
- Timing controls: start_percent, end_percent
- Layer selection: stop_at_clip_layer, layers, block_number
- Video encoding: codec, crf, format
- Device/dtype: device, noise_device, dtype, weight_dtype

Widgets kept basic (always visible):
- Core params: strength, steps, cfg, denoise, seed, width, height
- Model selectors: ckpt_name, lora_name, vae_name, sampler_name
- Common controls: upscale_method, crop, batch_size, fps, opacity

Related: frontend PR #11939
Amp-Thread-ID: https://ampcode.com/threads/T-019c1734-6b61-702e-b333-f02c399963fc
This commit is contained in:
bymyself
2026-01-31 19:29:03 -08:00
parent 3aace5c8dc
commit ae20354b69
69 changed files with 443 additions and 294 deletions

View File

@@ -98,13 +98,13 @@ class TripoTextToModelNode(IO.ComfyNode):
IO.Combo.Input("style", options=TripoStyle, default="None", optional=True),
IO.Boolean.Input("texture", default=True, optional=True),
IO.Boolean.Input("pbr", default=True, optional=True),
IO.Int.Input("image_seed", default=42, optional=True),
IO.Int.Input("model_seed", default=42, optional=True),
IO.Int.Input("texture_seed", default=42, optional=True),
IO.Combo.Input("texture_quality", default="standard", options=["standard", "detailed"], optional=True),
IO.Int.Input("face_limit", default=-1, min=-1, max=2000000, optional=True),
IO.Boolean.Input("quad", default=False, optional=True),
IO.Combo.Input("geometry_quality", default="standard", options=["standard", "detailed"], optional=True),
IO.Int.Input("image_seed", default=42, optional=True, advanced=True),
IO.Int.Input("model_seed", default=42, optional=True, advanced=True),
IO.Int.Input("texture_seed", default=42, optional=True, advanced=True),
IO.Combo.Input("texture_quality", default="standard", options=["standard", "detailed"], optional=True, advanced=True),
IO.Int.Input("face_limit", default=-1, min=-1, max=2000000, optional=True, advanced=True),
IO.Boolean.Input("quad", default=False, optional=True, advanced=True),
IO.Combo.Input("geometry_quality", default="standard", options=["standard", "detailed"], optional=True, advanced=True),
],
outputs=[
IO.String.Output(display_name="model_file"),
@@ -218,18 +218,18 @@ class TripoImageToModelNode(IO.ComfyNode):
IO.Combo.Input("style", options=TripoStyle, default="None", optional=True),
IO.Boolean.Input("texture", default=True, optional=True),
IO.Boolean.Input("pbr", default=True, optional=True),
IO.Int.Input("model_seed", default=42, optional=True),
IO.Int.Input("model_seed", default=42, optional=True, advanced=True),
IO.Combo.Input(
"orientation", options=TripoOrientation, default=TripoOrientation.DEFAULT, optional=True
"orientation", options=TripoOrientation, default=TripoOrientation.DEFAULT, optional=True, advanced=True
),
IO.Int.Input("texture_seed", default=42, optional=True),
IO.Combo.Input("texture_quality", default="standard", options=["standard", "detailed"], optional=True),
IO.Int.Input("texture_seed", default=42, optional=True, advanced=True),
IO.Combo.Input("texture_quality", default="standard", options=["standard", "detailed"], optional=True, advanced=True),
IO.Combo.Input(
"texture_alignment", default="original_image", options=["original_image", "geometry"], optional=True
"texture_alignment", default="original_image", options=["original_image", "geometry"], optional=True, advanced=True
),
IO.Int.Input("face_limit", default=-1, min=-1, max=500000, optional=True),
IO.Boolean.Input("quad", default=False, optional=True),
IO.Combo.Input("geometry_quality", default="standard", options=["standard", "detailed"], optional=True),
IO.Int.Input("face_limit", default=-1, min=-1, max=500000, optional=True, advanced=True),
IO.Boolean.Input("quad", default=False, optional=True, advanced=True),
IO.Combo.Input("geometry_quality", default="standard", options=["standard", "detailed"], optional=True, advanced=True),
],
outputs=[
IO.String.Output(display_name="model_file"),
@@ -354,18 +354,19 @@ class TripoMultiviewToModelNode(IO.ComfyNode):
options=TripoOrientation,
default=TripoOrientation.DEFAULT,
optional=True,
advanced=True,
),
IO.Boolean.Input("texture", default=True, optional=True),
IO.Boolean.Input("pbr", default=True, optional=True),
IO.Int.Input("model_seed", default=42, optional=True),
IO.Int.Input("texture_seed", default=42, optional=True),
IO.Combo.Input("texture_quality", default="standard", options=["standard", "detailed"], optional=True),
IO.Int.Input("model_seed", default=42, optional=True, advanced=True),
IO.Int.Input("texture_seed", default=42, optional=True, advanced=True),
IO.Combo.Input("texture_quality", default="standard", options=["standard", "detailed"], optional=True, advanced=True),
IO.Combo.Input(
"texture_alignment", default="original_image", options=["original_image", "geometry"], optional=True
"texture_alignment", default="original_image", options=["original_image", "geometry"], optional=True, advanced=True
),
IO.Int.Input("face_limit", default=-1, min=-1, max=500000, optional=True),
IO.Boolean.Input("quad", default=False, optional=True),
IO.Combo.Input("geometry_quality", default="standard", options=["standard", "detailed"], optional=True),
IO.Int.Input("face_limit", default=-1, min=-1, max=500000, optional=True, advanced=True),
IO.Boolean.Input("quad", default=False, optional=True, advanced=True),
IO.Combo.Input("geometry_quality", default="standard", options=["standard", "detailed"], optional=True, advanced=True),
],
outputs=[
IO.String.Output(display_name="model_file"),
@@ -480,10 +481,10 @@ class TripoTextureNode(IO.ComfyNode):
IO.Custom("MODEL_TASK_ID").Input("model_task_id"),
IO.Boolean.Input("texture", default=True, optional=True),
IO.Boolean.Input("pbr", default=True, optional=True),
IO.Int.Input("texture_seed", default=42, optional=True),
IO.Combo.Input("texture_quality", default="standard", options=["standard", "detailed"], optional=True),
IO.Int.Input("texture_seed", default=42, optional=True, advanced=True),
IO.Combo.Input("texture_quality", default="standard", options=["standard", "detailed"], optional=True, advanced=True),
IO.Combo.Input(
"texture_alignment", default="original_image", options=["original_image", "geometry"], optional=True
"texture_alignment", default="original_image", options=["original_image", "geometry"], optional=True, advanced=True
),
],
outputs=[
@@ -684,13 +685,14 @@ class TripoConversionNode(IO.ComfyNode):
inputs=[
IO.Custom("MODEL_TASK_ID,RIG_TASK_ID,RETARGET_TASK_ID").Input("original_model_task_id"),
IO.Combo.Input("format", options=["GLTF", "USDZ", "FBX", "OBJ", "STL", "3MF"]),
IO.Boolean.Input("quad", default=False, optional=True),
IO.Boolean.Input("quad", default=False, optional=True, advanced=True),
IO.Int.Input(
"face_limit",
default=-1,
min=-1,
max=2000000,
optional=True,
advanced=True,
),
IO.Int.Input(
"texture_size",
@@ -698,47 +700,53 @@ class TripoConversionNode(IO.ComfyNode):
min=128,
max=4096,
optional=True,
advanced=True,
),
IO.Combo.Input(
"texture_format",
options=["BMP", "DPX", "HDR", "JPEG", "OPEN_EXR", "PNG", "TARGA", "TIFF", "WEBP"],
default="JPEG",
optional=True,
advanced=True,
),
IO.Boolean.Input("force_symmetry", default=False, optional=True),
IO.Boolean.Input("flatten_bottom", default=False, optional=True),
IO.Boolean.Input("force_symmetry", default=False, optional=True, advanced=True),
IO.Boolean.Input("flatten_bottom", default=False, optional=True, advanced=True),
IO.Float.Input(
"flatten_bottom_threshold",
default=0.0,
min=0.0,
max=1.0,
optional=True,
advanced=True,
),
IO.Boolean.Input("pivot_to_center_bottom", default=False, optional=True),
IO.Boolean.Input("pivot_to_center_bottom", default=False, optional=True, advanced=True),
IO.Float.Input(
"scale_factor",
default=1.0,
min=0.0,
optional=True,
advanced=True,
),
IO.Boolean.Input("with_animation", default=False, optional=True),
IO.Boolean.Input("pack_uv", default=False, optional=True),
IO.Boolean.Input("bake", default=False, optional=True),
IO.String.Input("part_names", default="", optional=True), # comma-separated list
IO.Boolean.Input("with_animation", default=False, optional=True, advanced=True),
IO.Boolean.Input("pack_uv", default=False, optional=True, advanced=True),
IO.Boolean.Input("bake", default=False, optional=True, advanced=True),
IO.String.Input("part_names", default="", optional=True, advanced=True), # comma-separated list
IO.Combo.Input(
"fbx_preset",
options=["blender", "mixamo", "3dsmax"],
default="blender",
optional=True,
advanced=True,
),
IO.Boolean.Input("export_vertex_colors", default=False, optional=True),
IO.Boolean.Input("export_vertex_colors", default=False, optional=True, advanced=True),
IO.Combo.Input(
"export_orientation",
options=["align_image", "default"],
default="default",
optional=True,
advanced=True,
),
IO.Boolean.Input("animate_in_place", default=False, optional=True),
IO.Boolean.Input("animate_in_place", default=False, optional=True, advanced=True),
],
outputs=[],
hidden=[