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feat: mark 429 widgets as advanced for collapsible UI
Mark widgets as advanced across core, comfy_extras, and comfy_api_nodes to support the new collapsible advanced inputs section in the frontend. Changes: - 267 advanced markers in comfy_extras/ - 162 advanced markers in comfy_api_nodes/ - All files pass python3 -m py_compile verification Widgets marked advanced (hidden by default): - Scheduler internals: sigma_max, sigma_min, rho, mu, beta, alpha - Sampler internals: eta, s_noise, order, rtol, atol, h_init, pcoeff, etc. - Memory optimization: tile_size, overlap, temporal_size, temporal_overlap - Pipeline controls: add_noise, start_at_step, end_at_step - Timing controls: start_percent, end_percent - Layer selection: stop_at_clip_layer, layers, block_number - Video encoding: codec, crf, format - Device/dtype: device, noise_device, dtype, weight_dtype Widgets kept basic (always visible): - Core params: strength, steps, cfg, denoise, seed, width, height - Model selectors: ckpt_name, lora_name, vae_name, sampler_name - Common controls: upscale_method, crop, batch_size, fps, opacity Related: frontend PR #11939 Amp-Thread-ID: https://ampcode.com/threads/T-019c1734-6b61-702e-b333-f02c399963fc
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@@ -32,9 +32,9 @@ class SVD_img2vid_Conditioning:
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"width": ("INT", {"default": 1024, "min": 16, "max": nodes.MAX_RESOLUTION, "step": 8}),
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"height": ("INT", {"default": 576, "min": 16, "max": nodes.MAX_RESOLUTION, "step": 8}),
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"video_frames": ("INT", {"default": 14, "min": 1, "max": 4096}),
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"motion_bucket_id": ("INT", {"default": 127, "min": 1, "max": 1023}),
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"motion_bucket_id": ("INT", {"default": 127, "min": 1, "max": 1023, "advanced": True}),
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"fps": ("INT", {"default": 6, "min": 1, "max": 1024}),
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"augmentation_level": ("FLOAT", {"default": 0.0, "min": 0.0, "max": 10.0, "step": 0.01})
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"augmentation_level": ("FLOAT", {"default": 0.0, "min": 0.0, "max": 10.0, "step": 0.01, "advanced": True})
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}}
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RETURN_TYPES = ("CONDITIONING", "CONDITIONING", "LATENT")
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RETURN_NAMES = ("positive", "negative", "latent")
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@@ -60,7 +60,7 @@ class VideoLinearCFGGuidance:
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@classmethod
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def INPUT_TYPES(s):
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return {"required": { "model": ("MODEL",),
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"min_cfg": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 100.0, "step":0.5, "round": 0.01}),
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"min_cfg": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 100.0, "step":0.5, "round": 0.01, "advanced": True}),
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}}
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RETURN_TYPES = ("MODEL",)
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FUNCTION = "patch"
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@@ -84,7 +84,7 @@ class VideoTriangleCFGGuidance:
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@classmethod
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def INPUT_TYPES(s):
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return {"required": { "model": ("MODEL",),
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"min_cfg": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 100.0, "step":0.5, "round": 0.01}),
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"min_cfg": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 100.0, "step":0.5, "round": 0.01, "advanced": True}),
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}}
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RETURN_TYPES = ("MODEL",)
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FUNCTION = "patch"
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