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[GH-ISSUE #323] Questions about double buffer in LL #225
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Originally created by @GitAlice123 on GitHub (Jul 22, 2025).
Original GitHub issue: https://github.com/deepseek-ai/DeepEP/issues/323
I am curious about this picture. Say dispatch 0 using buffer 0, and dispatch 1 using buffer 1. I notice that when dispatch 1 (using buffer 1) issue, it will clean 'next buffer', which is buffer 0's signal buffer. Will it disturb dispatch 0's receive, which is polling the signal buffer 0?
And another question, combine 0's issue will use buffer 0. Can we make sure that when combine 0 issues, dispatch 0's issue has been completed? If we can't, combine 0 issue will rewrite the send buffer 0, which dispatch 0 might be still using it for sending.
@sphish commented on GitHub (Aug 8, 2025):
Sorry for the late reply. The picture in https://github.com/deepseek-ai/profile-data/blob/main/README.md may be more clear
In fact, there won’t be two communications running simultaneously on the same GPU.