[GH-ISSUE #267] RPCS3 fails to open audio backend inside Pegasus container #82

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opened 2026-10-15 12:48:48 +00:00 by bsakaguchi · 1 comment
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Originally created by @sikkgit on GitHub (Nov 20, 2025).
Original GitHub issue: https://github.com/games-on-whales/gow/issues/267

I am encountering this same issue on every game launched by RPCS3 in Pegasus. I tried both workarounds and they work as described by @AstronautMikeDexter. I tried creating the .alsoftrc file as instructed by @ABeltramo but it didn't change anything.

Edit: Unlike OP, I can't hear the game in the wolf-ui main menu.

Originally posted by @sikkgit in #269

Logs:

·! 0:00:01.278363 {cellAudio Thread} Cubeb: Using backend pulse
·! 0:00:01.278368 {cellAudio Thread} cellAudio: cellAudio initializing. Backend: Cubeb
·! 0:00:01.278369 {cellAudio Thread} Cubeb: Trying to open device with dev_id='virtual_sink_1301ba0c-47a0-472d-a276-5197a269e8c1'
·! 0:00:01.278370 {cellAudio Thread} Cubeb: Searching for device with dev_id='virtual_sink_1301ba0c-47a0-472d-a276-5197a269e8c1'
·! 0:00:01.278733 {cellAudio Thread} Cubeb: Cubeb log: cubeb.c:727:DeviceID: "virtual_sink_e6c6af99-a61f-42fe-ace1-7fe9f6bb27de" (PREFERRED)
        Name:   "Null Output"
        Group:  "(null)"
        Vendor: "(null)"
        Type:   output
        State:  enabled
        Maximum channels:       2
        Format: S16LE S16BE F32LE F32BE (0x3030) (default: S16LE)
        R
·! 0:00:01.278736 {cellAudio Thread} Cubeb: Cubeb log: cubeb.c:727:DeviceID: "virtual_sink_15451886075262376620"
        Name:   "Null Output"
        Group:  "(null)"
        Vendor: "(null)"
        Type:   output
        State:  enabled
        Maximum channels:       2
        Format: S16LE S16BE F32LE F32BE (0x3030) (default: S16LE)
        Rate:   [1, 384000] (default: 4
·! 0:00:01.278737 {cellAudio Thread} Cubeb: Cubeb log: cubeb.c:727:DeviceID: "virtual_sink_1623977150635772747"
        Name:   "Null Output"
        Group:  "(null)"
        Vendor: "(null)"
        Type:   output
        State:  enabled
        Maximum channels:       2
        Format: S16LE S16BE F32LE F32BE (0x3030) (default: S16LE)
        Rate:   [1, 384000] (default: 48
·! 0:00:01.278738 {cellAudio Thread} Cubeb: Cubeb log: cubeb.c:727:DeviceID: "virtual_sink_91b6b703-a74c-473f-8084-7a000b9c3944"
        Name:   "Null Output"
        Group:  "(null)"
        Vendor: "(null)"
        Type:   output
        State:  enabled
        Maximum channels:       2
        Format: S16LE S16BE F32LE F32BE (0x3030) (default: S16LE)
        Rate:   [1, 384
·! 0:00:01.278738 {cellAudio Thread} Cubeb: Found 4 possible output devices
·! 0:00:01.278739 {cellAudio Thread} Cubeb: No device found for dev_id='virtual_sink_1301ba0c-47a0-472d-a276-5197a269e8c1'
·E 0:00:01.278740 {cellAudio Thread} Cubeb: Device with id=virtual_sink_1301ba0c-47a0-472d-a276-5197a269e8c1 not found
·E 0:00:01.278741 {cellAudio Thread} cellAudio: Failed to open audio backend. Make sure that no other application is running that might block audio access (e.g. Netflix).
Originally created by @sikkgit on GitHub (Nov 20, 2025). Original GitHub issue: https://github.com/games-on-whales/gow/issues/267 > I am encountering this same issue on every game launched by RPCS3 in Pegasus. I tried both workarounds and they work as described by @AstronautMikeDexter. I tried creating the `.alsoftrc` file as instructed by @ABeltramo but it didn't change anything. > > Edit: Unlike OP, I can't hear the game in the wolf-ui main menu. _Originally posted by @sikkgit in [#269](https://github.com/games-on-whales/wolf/issues/269#issuecomment-3547569535)_ Logs: ``` ·! 0:00:01.278363 {cellAudio Thread} Cubeb: Using backend pulse ·! 0:00:01.278368 {cellAudio Thread} cellAudio: cellAudio initializing. Backend: Cubeb ·! 0:00:01.278369 {cellAudio Thread} Cubeb: Trying to open device with dev_id='virtual_sink_1301ba0c-47a0-472d-a276-5197a269e8c1' ·! 0:00:01.278370 {cellAudio Thread} Cubeb: Searching for device with dev_id='virtual_sink_1301ba0c-47a0-472d-a276-5197a269e8c1' ·! 0:00:01.278733 {cellAudio Thread} Cubeb: Cubeb log: cubeb.c:727:DeviceID: "virtual_sink_e6c6af99-a61f-42fe-ace1-7fe9f6bb27de" (PREFERRED) Name: "Null Output" Group: "(null)" Vendor: "(null)" Type: output State: enabled Maximum channels: 2 Format: S16LE S16BE F32LE F32BE (0x3030) (default: S16LE) R ·! 0:00:01.278736 {cellAudio Thread} Cubeb: Cubeb log: cubeb.c:727:DeviceID: "virtual_sink_15451886075262376620" Name: "Null Output" Group: "(null)" Vendor: "(null)" Type: output State: enabled Maximum channels: 2 Format: S16LE S16BE F32LE F32BE (0x3030) (default: S16LE) Rate: [1, 384000] (default: 4 ·! 0:00:01.278737 {cellAudio Thread} Cubeb: Cubeb log: cubeb.c:727:DeviceID: "virtual_sink_1623977150635772747" Name: "Null Output" Group: "(null)" Vendor: "(null)" Type: output State: enabled Maximum channels: 2 Format: S16LE S16BE F32LE F32BE (0x3030) (default: S16LE) Rate: [1, 384000] (default: 48 ·! 0:00:01.278738 {cellAudio Thread} Cubeb: Cubeb log: cubeb.c:727:DeviceID: "virtual_sink_91b6b703-a74c-473f-8084-7a000b9c3944" Name: "Null Output" Group: "(null)" Vendor: "(null)" Type: output State: enabled Maximum channels: 2 Format: S16LE S16BE F32LE F32BE (0x3030) (default: S16LE) Rate: [1, 384 ·! 0:00:01.278738 {cellAudio Thread} Cubeb: Found 4 possible output devices ·! 0:00:01.278739 {cellAudio Thread} Cubeb: No device found for dev_id='virtual_sink_1301ba0c-47a0-472d-a276-5197a269e8c1' ·E 0:00:01.278740 {cellAudio Thread} Cubeb: Device with id=virtual_sink_1301ba0c-47a0-472d-a276-5197a269e8c1 not found ·E 0:00:01.278741 {cellAudio Thread} cellAudio: Failed to open audio backend. Make sure that no other application is running that might block audio access (e.g. Netflix). ```
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@ABeltramo commented on GitHub (Nov 20, 2025):

Please don't open duplicated issues, this is the same as https://github.com/games-on-whales/wolf/issues/269

<!-- gh-comment-id:3557854225 --> @ABeltramo commented on GitHub (Nov 20, 2025): Please don't open duplicated issues, this is the same as https://github.com/games-on-whales/wolf/issues/269
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