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games-on-whales/unraid-plugin#72
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📋 Pull Request Information
Original PR: https://github.com/games-on-whales/unraid-plugin/pull/64
Author: @JBailes
Created: 7/19/2026
Status: ✅ Merged
Merged: 7/19/2026
Merged by: @JBailes
Base:
main← Head:worktree-fix-wolfden-socket-59📝 Commits (1)
a512f22Give Wolf Den's socket path the unix:// scheme so it stops dialing localhost:80 (#59)📊 Changes
1 file changed (+8 additions, -2 deletions)
View changed files
📝
scripts/deploy.sh(+8 -2)📄 Description
Fixes #59.
Problem
On Unraid, the Wolf Den web management interface loads only the template frames — all dynamic data is empty and no changes can be saved. Its logs repeat:
Root cause
Wolf Den's .NET client (
GamesOnWhales.Wolf.Net.Bindings) only dials the Wolf UNIX socket whenWOLF_SOCKET_PATHcarries aunix://scheme:The plugin set a bare path (
WOLF_SOCKET_PATH=/tmp/sockets/wolf.sock), so the bindings took theelsebranch and dialed the default HTTP base addresshttp://localhost:80over TCP — where nothing is listening — producing the repeatedConnection refused (localhost:80). (Thelocalhost:80in the message is the request URI authority, not the real endpoint.)Fix
Add the
unix://scheme toWOLF_SOCKET_PATHin both compose variants (NVIDIA and standard) so the bindings connect over the socket that Wolf already exposes on the sharedwolf-socketvolume. The env var is only set on thewolf-denservice; Wolf itself keeps deriving its own socket path fromXDG_RUNTIME_DIR, so nothing else changes.🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.