[GH-ISSUE #173] Have Wolf automatically load balance how many containers run on each gpu #113

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opened 2026-10-15 12:56:37 +00:00 by bsakaguchi · 1 comment
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Originally created by @mattman107 on GitHub (Feb 16, 2025).
Original GitHub issue: https://github.com/games-on-whales/wolf/issues/173

Currently Wolf can have gpus globally set through env vars (WOLF_RENDER_NODE and WOLF_ENCODER_NODE) or in the toml file on a per app basis.

In a multi-gpu setup this doesn't allow for a great balancing of each of the gpus. Most likely one gpu will be used more frequently than the other based on the most popular app being used.

Originally created by @mattman107 on GitHub (Feb 16, 2025). Original GitHub issue: https://github.com/games-on-whales/wolf/issues/173 Currently Wolf can have gpus globally set through env vars (WOLF_RENDER_NODE and WOLF_ENCODER_NODE) or in the toml file on a per app basis. In a multi-gpu setup this doesn't allow for a great balancing of each of the gpus. Most likely one gpu will be used more frequently than the other based on the most popular app being used.
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@miroth commented on GitHub (Feb 22, 2026):

I started playing around with Wolf a few days ago. Multi GPU would be a huge bonus for my potential use case.
In the meantime, do I understand correctly that, since I can have profile.apps configured for each user/profile....doesn't that mean I can at least "assign" GPUs to different users?

<!-- gh-comment-id:3940571444 --> @miroth commented on GitHub (Feb 22, 2026): I started playing around with Wolf a few days ago. Multi GPU would be a huge bonus for my potential use case. In the meantime, do I understand correctly that, since I can have [[profile.apps]] configured for each user/profile....doesn't that mean I can at least "assign" GPUs to different users?
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