[GH-ISSUE #171] Controller controlled Mouse is invisible #114

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opened 2026-10-15 12:56:37 +00:00 by bsakaguchi · 4 comments
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Originally created by @Mabenan on GitHub (Jan 28, 2025).
Original GitHub issue: https://github.com/games-on-whales/wolf/issues/171

Hi don't know if this is the correct repo the constellation is the following

Moonlight on Android
Wolf
Gow Standard steam image

When I play Lord of the rings online with a custom steam controller mapping where one stick is a mouse. I have two mouses one visible and controlled by the Touchscreen input(trackpad beahviour in my moonlight setting) and one invisble mouse that is controlled by the controller stick. The mouse is working but i would like to see it.

Like said in the beginning don't know where the issue lays. Wolf (sway), steam, the game, moonlight.

Maybe someone here can help me or give me an direction to search in.

Originally created by @Mabenan on GitHub (Jan 28, 2025). Original GitHub issue: https://github.com/games-on-whales/wolf/issues/171 Hi don't know if this is the correct repo the constellation is the following Moonlight on Android Wolf Gow Standard steam image When I play Lord of the rings online with a custom steam controller mapping where one stick is a mouse. I have two mouses one visible and controlled by the Touchscreen input(trackpad beahviour in my moonlight setting) and one invisble mouse that is controlled by the controller stick. The mouse is working but i would like to see it. Like said in the beginning don't know where the issue lays. Wolf (sway), steam, the game, moonlight. Maybe someone here can help me or give me an direction to search in.
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@ABeltramo commented on GitHub (Jan 28, 2025):

How are you setting the custom controller mapping? Via Steam Input? It's a known limitation of our Docker stack, and I'm quite surprised you've managed to make it work given https://github.com/games-on-whales/wolf/pull/88 can you elaborate on exactly how you are setting that?

<!-- gh-comment-id:2619645862 --> @ABeltramo commented on GitHub (Jan 28, 2025): How are you setting the custom controller mapping? Via Steam Input? It's a known limitation of our Docker stack, and I'm quite surprised you've managed to make it work given https://github.com/games-on-whales/wolf/pull/88 can you elaborate on exactly how you are setting that?
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@ABeltramo commented on GitHub (Jan 28, 2025):

Btw I've found this https://github.com/ValveSoftware/steam-for-linux/issues/8604 it might be a known issue with Steam on Wayland.

<!-- gh-comment-id:2619657624 --> @ABeltramo commented on GitHub (Jan 28, 2025): Btw I've found this https://github.com/ValveSoftware/steam-for-linux/issues/8604 it might be a known issue with Steam on Wayland.
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@Mabenan commented on GitHub (Jan 28, 2025):

How are you setting the custom controller mapping? Via Steam Input? It's a known limitation of our Docker stack, and I'm quite surprised you've managed to make it work given #88 can you elaborate on exactly how you are setting that?

Yes I've just set the setting in steam to steam-input and used a mapping which had on one stick the stick mouse mapping.

<!-- gh-comment-id:2619761865 --> @Mabenan commented on GitHub (Jan 28, 2025): > How are you setting the custom controller mapping? Via Steam Input? It's a known limitation of our Docker stack, and I'm quite surprised you've managed to make it work given [#88](https://github.com/games-on-whales/wolf/pull/88) can you elaborate on exactly how you are setting that? Yes I've just set the setting in steam to steam-input and used a mapping which had on one stick the stick mouse mapping.
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@Mabenan commented on GitHub (Feb 5, 2025):

I've tried now different things also rebuild the gow steam image with a new gamescope version with libei support but nothing helped. Maybe when the referenced issue is closed i will try it again

<!-- gh-comment-id:2636120301 --> @Mabenan commented on GitHub (Feb 5, 2025): I've tried now different things also rebuild the gow steam image with a new gamescope version with libei support but nothing helped. Maybe when the referenced issue is closed i will try it again
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