[GH-ISSUE #188] Audio Issues #125

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opened 2026-10-15 12:56:47 +00:00 by bsakaguchi · 1 comment
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Originally created by @clutwo on GitHub (Mar 25, 2025).
Original GitHub issue: https://github.com/games-on-whales/wolf/issues/188

Hi,

I'm having some audio issues after following your Quickstart Guide.

Everything came up successfully, and I can also start Steam with Moonlight, but the audio is really off. When there is no audio (i.e. before steam big picture starts), I have a constant noise, sort of like an electrical interference or feedback noise, not really sure how to describe it.

When the steam audio comes up, the sound has a lot of weird "artifacts". After the Steam welcome audio is over, the constant noise is back.

Find the container logs attached.

wolf.txt

WolfPulseAudio.txt

wolfsteam.txt

Not sure what I could try here and would appreciate any help. Let me know what other information I could provide.

My system is EndeveaourOS with "6.13.8-zen1-1-zen" kernel, running KDE plasma 6.3.3 with Wayland.

pactl info gives me:

Server String: /run/user/1000/pulse/native Library Protocol Version: 35 Server Protocol Version: 35 Is Local: yes Client Index: 97 Tile Size: 65472 User Name: *** Host Name: **** Server Name: PulseAudio (on PipeWire 1.4.1) Server Version: 15.0.0 Default Sample Specification: float32le 2ch 48000Hz Default Channel Map: front-left,front-right Default Sink: alsa_output.usb-SteelSeries_SteelSeries_Arctis_7-00.stereo-game Default Source: alsa_input.usb-SteelSeries_SteelSeries_Arctis_7-00.mono-chat Cookie: 4590:6304

Originally created by @clutwo on GitHub (Mar 25, 2025). Original GitHub issue: https://github.com/games-on-whales/wolf/issues/188 Hi, I'm having some audio issues after following your [Quickstart Guide](https://games-on-whales.github.io/wolf/stable/user/quickstart.html). Everything came up successfully, and I can also start Steam with Moonlight, but the audio is really off. When there is no audio (i.e. before steam big picture starts), I have a constant noise, sort of like an electrical interference or feedback noise, not really sure how to describe it. When the steam audio comes up, the sound has a lot of weird "artifacts". After the Steam welcome audio is over, the constant noise is back. Find the container logs attached. [wolf.txt](https://github.com/user-attachments/files/19455348/wolf.txt) [WolfPulseAudio.txt](https://github.com/user-attachments/files/19455359/WolfPulseAudio.txt) [wolfsteam.txt](https://github.com/user-attachments/files/19455379/wolfsteam.txt) Not sure what I could try here and would appreciate any help. Let me know what other information I could provide. My system is EndeveaourOS with "6.13.8-zen1-1-zen" kernel, running KDE plasma 6.3.3 with Wayland. `pactl info` gives me: ` Server String: /run/user/1000/pulse/native Library Protocol Version: 35 Server Protocol Version: 35 Is Local: yes Client Index: 97 Tile Size: 65472 User Name: *** Host Name: **** Server Name: PulseAudio (on PipeWire 1.4.1) Server Version: 15.0.0 Default Sample Specification: float32le 2ch 48000Hz Default Channel Map: front-left,front-right Default Sink: alsa_output.usb-SteelSeries_SteelSeries_Arctis_7-00.stereo-game Default Source: alsa_input.usb-SteelSeries_SteelSeries_Arctis_7-00.mono-chat Cookie: 4590:6304 `
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@clutwo commented on GitHub (Mar 28, 2025):

I had my audio settings set to 5.1 from streaming sunshine previously. When i changed it back to Stereo, the problems dissappeared, even if then switching back to 5.1 Audio again.

Closing this.

<!-- gh-comment-id:2760422832 --> @clutwo commented on GitHub (Mar 28, 2025): I had my audio settings set to 5.1 from streaming sunshine previously. When i changed it back to Stereo, the problems dissappeared, even if then switching back to 5.1 Audio again. Closing this.
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games-on-whales/wolf#125
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