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[GH-ISSUE #293] (Nvidia) VRAM leak when restarting stream #203
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Originally created by @zexi on GitHub (Nov 19, 2025).
Original GitHub issue: https://github.com/games-on-whales/wolf/issues/293
After repeatedly starting the Steam container and then exiting it by invoking "Quit Game" in the Moonlight client, I noticed the VRAM usage by the Wolf process keeps increasing with each cycle.
@ABeltramo commented on GitHub (Nov 22, 2025):
Thanks for opening this, I completely missed it!
I guess I was just too focused on the GPU usage and avoid leaking memory whilst streaming that I haven't checked if we were leaking memory between streams. I've just merged a fix, latest
wolf:stableshould correctly clean up the memory after a stream closes.It'll still keep ~150MB of memory around after the first stream is started, but that's a one time thing that I'll address in a separate PR. I just wanted to fix this quickly because a leak has the maximum priority. Let me know if this fixes it for you too.
@zexi commented on GitHub (Nov 23, 2025):
Thanks for the quick fix. The latest
wolf:stableimage fixes this and no VRAM leak anymore.