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[GH-ISSUE #456] I have a question about limiting CPU and RAM for the containers #279
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Originally created by @SofiaKSBarros on GitHub (Jul 10, 2026).
Original GitHub issue: https://github.com/games-on-whales/wolf/issues/456
So, I don't know how really create this issue properly, but I just wanted to ask if there is a way to limit the containers to use only 4, 8 cpu cores or even limit the amount of RAM it will use so it don't overuse the system resources
An example:
When launching a game on Steam and it runs the vulkan shader stuff, it just uses all of my cpus so it can finish the vulkan shaders, but that's a problem since it's using all of my cpu cores to do so, if I could limit it, it would be way much better!
@Skerga commented on GitHub (Jul 10, 2026):
Under the hood wolf uses docker and docker has some features to restrict resource usage. https://docs.docker.com/engine/containers/resource_constraints/ all those options should be possible to set per app in the config.
@ABeltramo commented on GitHub (Jul 10, 2026):
Also, see here: https://github.com/games-on-whales/wolf/issues/204#issuecomment-2900444176