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[PR #425] [MERGED] fix(nvidia): bump gst-wayland-display to fix Blackwell black screen #460
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📋 Pull Request Information
Original PR: https://github.com/games-on-whales/wolf/pull/425
Author: @JBailes
Created: 6/8/2026
Status: ✅ Merged
Merged: 6/8/2026
Merged by: @JBailes
Base:
stable← Head:fix/bump-gst-wayland-display📝 Commits (1)
84cd5d7fix(nvidia): bump gst-wayland-display to fix Blackwell black screen📊 Changes
1 file changed (+3 additions, -1 deletions)
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📝
docker/wolf.Dockerfile(+3 -1)📄 Description
Problem
On NVIDIA GPUs the zero-copy CUDA pipeline shows a black screen / no image (reported in #417, seen on RTX 50xx). The stream connects and the encoder negotiates, but every frame is black.
Root cause
The virtual compositor renders into an
AR24(BGRA) dmabuf and imports it into CUDA. To build theGstCudaMemoryit derives aVideoFormatfrom the DRM fourcc, but the pinnedgst-wayland-display(67b1183) usedVideoFormat::from_fourcc, whose underlyinggst_video_format_from_fourcconly handles YUV formats. ForAR24it returns the wrong/unknown format, so the buffer is built with the wrong layout and decodes to black.This was already fixed upstream in gst-wayland-display by
e89c1a2("use proper function to getVideoFormatfrom fourcc", switching togst_video_dma_drm_fourcc_to_format). The wolf image just pins a commit that predates it.Fix
Bump the pinned
gst-wayland-displayfrom67b1183to current stablec49af96, which includese89c1a2. No other changes.Testing
RTX 5080 (driver 610.43.02, CUDA 13, sm_120): with
67b1183the zero-copy CUDA stream is black; rebuilt againstc49af96it streams correctly (verified in-game in Steam). The EGL→CUDA frame imports as a CUDA array andcudaconvertscale/nvenc produce a correct image.Fixes #417
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.