Fix build with GGML_CUDA_GRAPHS=OFF

This commit is contained in:
Kawrakow
2026-01-22 10:46:57 +00:00
parent 851fda3509
commit 66caa42b53

View File

@@ -512,7 +512,11 @@ ggml_backend_cuda_context::ggml_backend_cuda_context(int device) :
ggml_backend_cuda_context::~ggml_backend_cuda_context() {
#ifdef USE_CUDA_GRAPH
// Let's leave this debug log in for now, so we have a trace in case
// number of CUDA graphs goes crazy
printf("%s: have %d graphs\n", __func__, int(cuda_graphs.size()));
#endif
std::unique_lock<std::mutex> lock(ggml_cuda_lock);
ggml_cuda_lock_cv.wait(lock, []{ return ggml_cuda_lock_counter == 0; });