Commit Graph

16 Commits

Author SHA1 Message Date
Kawrakow
519405dc97 Async compute graph evaluation (2 or more GPUs) (#1089)
* WIP: absorb adding input into std_attn and std_ffn

* WIP: NCCL infra

* WIP: add reduce and fake_cpy ops

* WIP

* WIP: graph appears to work, layer is broken

* WIP: Qwen3-MoE works with graph, layer still broken

* WIP: GLM-4.5 graph works

* WIP: fix sm layer (dense)

* WIP: fix sm layer (MoE)

* WIP: fast PP with bespoke 4-GPU NCCL

I guess, I'm not using NCCL the right way as PP is very
low with a single communicator group for 3 or more GPUs.
But if I create 4 communicator groups for pairs of GPUs
(0,1, 2,3, 0,2, 1,3) and use that, PP is fast: I'm hitting
1500 t/s for L3-70B on the 4x3090 system, which is
~20% better than the previous sm graph without NCCL.
But that cannot be the solution (I cannot be creating pairwise
communicators and associated logic for every possible number of GPUs).

* WIP: Cohere2

* Explicitely set device

* Bespoke 3-GPU case

* WIP

* Do not repeat get_rows multiple times

* Fix 3 GPUs

* OK, let's leave it in

* Simple async

* This sync seems enough

* Only do async for 4 or more backends

With 2 GPUs (so, 3 backends) not using async is slightly faster

* Scheduler changes

* Use OpenMP if available

Surprisingly (at least to me), this is quite a bit faster than
std::thread and std::barrier. GLM-4.5-AIR with 4 GPUs is now
at 105 t/s at zero context!

* Do not use OpenMP if there are tensor overrides

* Set omp max active levels

* Be more careful with having set the device before using a stream

* Command line option to turn on async. Set to false by defualt for now

---------

Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2025-12-27 08:18:06 +01:00
Kawrakow
0d7eb34185 Graph parallel: the next generation (#1080)
* WIP: absorb adding input into std_attn and std_ffn

* WIP: NCCL infra

* WIP: add reduce and fake_cpy ops

* WIP

* WIP: graph appears to work, layer is broken

* WIP: Qwen3-MoE works with graph, layer still broken

* WIP: GLM-4.5 graph works

* WIP: fix sm layer (dense)

* WIP: fix sm layer (MoE)

* WIP: fast PP with bespoke 4-GPU NCCL

I guess, I'm not using NCCL the right way as PP is very
low with a single communicator group for 3 or more GPUs.
But if I create 4 communicator groups for pairs of GPUs
(0,1, 2,3, 0,2, 1,3) and use that, PP is fast: I'm hitting
1500 t/s for L3-70B on the 4x3090 system, which is
~20% better than the previous sm graph without NCCL.
But that cannot be the solution (I cannot be creating pairwise
communicators and associated logic for every possible number of GPUs).

* WIP: Cohere2

* Explicitely set device

* Bespoke 3-GPU case

* WIP

* Do not repeat get_rows multiple times

* Fix 3 GPUs

* OK, let's leave it in

* Implement the reduce op without NCCL available

* Be able to build without NCCL

cmake -DGGML_NCCL=OFF disables it

* Make --max-gpu work again

* Slightly better for 4 GPUs without NCCL

* Cleanup

---------

Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2025-12-24 08:31:48 +01:00
Kawrakow
5585ac2aa8 Better PP performance with split mode "graph" and 3+ GPUs (#1069)
* This should do the trick for PP

* Command line option to set max. extra VRAM that the scheduler can use

* Fix bug and cleanup

* Looks like with this change it is working with tensor overrides

* Nah, it is not working

* OK, this seems to be working

* Disable split scheduling with tensor overrides

---------

Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2025-12-17 07:40:25 +01:00
Kawrakow
75de0528c3 Much better TG speed with split mode "graph" (#1067)
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2025-12-16 19:48:20 +01:00
Kawrakow
d97a6de34d Split mode "graph" for Cohere2 (#1061)
* This works and TG is descent, but PP is low

* Better

* Apply f_logit_scale before mul mat with output tensor

* This is better for PP: 600 t/s -> 700 t/s

* To not lose this again

* WIP

* Equal split

* WIP

---------

Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2025-12-13 20:30:08 +01:00
Kawrakow
844a8b0bfa Fix sync logic (#1064)
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2025-12-13 18:40:49 +01:00
Kawrakow
2e04b7cbef Undo sync reduction (#1063)
I'm finding issues for Qwen3-MoE

Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2025-12-13 16:58:32 +01:00
Kawrakow
f65fefa36c Slightly faster TG for split mode "graph" (#1057)
* Rearrange graph nodes

So that we can do graph portions that are the same on 2 or more
GPUs at the same time.

* Separate graph compute implementation for split mode graph

* This is better

---------

Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2025-12-12 07:54:37 +01:00
Kawrakow
02206cff46 Reduce back-end syncs (#1049)
* Reduce backend synchronization calls

* Also this

---------

Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2025-12-11 07:04:44 +01:00
Kawrakow
a719349982 POC: CUDA tensor parallel (MoE models) (#1022)
* Remove most of split mode row

* WIP

* WIP: also allocate the KV cache using tensor split

* WIP: it runs with wrong result

But it also looks like the backend scheduler is not going to help:
* It copies mask and input positions to GPU 0
* => RoPE ops must run on GPU 0
* => To proceed attn evaluation, GPU 1 must wait for GPU 0 to finish its
     entire attn calculation
* Same with FFN. The rms_norm gets scheduled on GPU 0. Hence, GPU 1 must
  wait for GPU 0 to finish its entore FFN calculation before it can
  start (as it needs to copy the result of rms_norm from GPU 0)
* => Seems useless without writing a bespoke TP scheduling

* WIP

* This works, but it is slow

* This is slightly better

the graph is still not being computed in parallel.
Why? Because the scheduler creates graph splits where the
result of the computation on one GPU becomes an input for the
other split. Hence, to trigger the computation on the second GPU
one needs to wait for the computation on the first GPU to finish,
even thiough the two can be done in parallel up to the sunchronization
point. So, all that is left to do is to trick the scheduler to create
to splits that can be done in parallel, and then have a graph split
where the results get combined.

* Playing games with the scheduler

This change tricks it into doing the right thing^TM.
Still quite a bit slower than split mode layer for the 8B LlaMA model.
But for the 70B LlaMA it now beats split mode layer for TG:
28 t/s vs 24.4 t/s. PP is 627 t/s vs 744 t/s.
In comparison, split mode "row" in mainline gets
484 t/s PP and 19.3 t/s TG.

* Fix attn split

Granularity for Wq, Wo is not just head size, but
head size * gqa_ratio.
Else the Wk, Wv tensors end up not being a multiple of the
head size when we divide the split determined by Wo with
the gqa_ratio.

* Show memory used per device

* Make it work with partial offload

but no tensor overrides yet, just ngl < num_layers.

* Allow for f16 source in fused_rms_norm

* This results in faster PP.

Now PP is faster than split mode layer for L3-70B.

* Rename split mode "row" to split mode "graph"

* Leave FFN partial results as f16

* WIP GLM4.5 - runs with wrong results

* WIP GLM4.5 - this works

PP is already better than split mode layer, but TG for zero context
is kind of low - 60 vs 92 t/s. TG becomes better than split mode layer
at around 20k tokens. PP at 26k tokens is 1.55X of sm layer.

* Work around compiler bug

It issues a warning that there is an extra semicolon outside of a function,
but there isn't. If I remove the anonymous namespace and turn the
functions inside into static, the warning disapears, so clearly
a compiler bug.

* Make graph reuse work with split mode graph

* Remove more split mode row remnants

* WIP tensor overrides

Runs with wrong results, don't see where the issue could be.

* This works but is slow

Still does not work for row-interleaved quants

* Slightly better

* Slightly better

* Row-interleaved quants work

* Better

* Minor

* Guarad against using split mode "graph" for unsupported models

* Guards against using merge_qkv with split mode "graph"

* WIP split mode attn

Works for LlaMA models, but not for GLM-4.5.
Doesn't seem to improve performance, so I guess no point in trying to
fix it.

* Split mode graph for qwen3moe

* Try to better distribute the splits

---------

Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2025-12-01 19:25:40 +01:00
firecoperana
15771072c7 RPC: support multiple devices including cpu (#1024)
* RPC support multiple devices

* rpc : update documentation (#16441)

Update the README file to match the newly added functionality of
exposing multiple devices from a single server.

Co-authored-by: Diego Devesa <slarengh@gmail.com>

# Conflicts:
#	examples/rpc/README.md

* Remove memory settings

* rpc : cache and reuse compute graphs (#15405)

Store the last computed graph and reuse it when possible.
Also do not return response from GRAPH_COMPUTE and assume it always
completes successfully. If this this is not the case, the server closes
the connection. This saves us a network round trip to the server.

* Add -cpu to include cpu backend

---------

Co-authored-by: firecoperana <firecoperana>
Co-authored-by: Radoslav Gerganov <rgerganov@gmail.com>
2025-11-30 18:48:02 +01:00
firecoperana
904e994bfb Support --device and --device-draft parameter (#866)
* add --device and --device-draft parameter

* don't print debug message in release mode

* fix

* bug fix to throw exception when no device specified

* add const

---------

Co-authored-by: firecoperana <firecoperana>
2025-10-27 18:13:28 +02:00
Kawrakow
ba9fefb73d gpt-oss: duplicate experts biases when necessary (#829)
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2025-10-14 14:38:40 +03:00
Kawrakow
c1a0e15377 Port mdmd from mainline + Qwen2/2.5-VL support (#798)
* Add mtmd: the beginning

* Add mtmd: mtmd.cpp compiles

* Add mtmd: clip initialization compiles

* Add mtmd: clip.cpp compiles

* Add mtmd: builds successfully

* Add CPU implementation for GGML_OP_GLU

* Add CUDA implementation for GGML_OP_GLU

* Add CPU implementation for GGML_OP_CONV_2D and GGML_OP_CONV_2D_DW

* Add CUDA implementation for GGML_OP_CONV_2D and GGML_OP_CONV_2D_DW

* Add mtmd: refresh CPU rope

* Add mtmd: refresh CUDA rope

* Add mtmd: add Qwen2-VL

* Add mtmd: Qwen2.5-VL text seems to work with this change

* Add mtmd: fix swiglu

* Add mtmd: use LOG_TEE so generated tokens show up in terminal

* Add mtmd: do not attempt to load a GPU backend if none are available

* GLU, not GPU

* Fix typo

* Fix new/free mismatch

* LOG stuff

* Add mtmd: this fixes gibberish on second image

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Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2025-09-27 08:45:29 +02:00
Kawrakow
540a26514f This is very slightly better (#762)
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2025-09-05 21:31:02 +02:00
Kawrakow
13c3b6412e Offload only activated experts to the GPU (#698)
* Offload only activated experts

* This seems to do the trick for -fmoe

* Do not recalculate activated expers for fused up/gate

* Log out of bounds access details

* Add a command line argument

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Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2025-09-04 12:22:30 +02:00