Files
ik_llama.cpp/ggml/include/ggml-vulkan.h
Kawrakow 154e0d75fc Merge mainline llama.cpp (#3)
* Merging mainline - WIP

* Merging mainline - WIP

AVX2 and CUDA appear to work.
CUDA performance seems slightly (~1-2%) lower as it is so often
the case with llama.cpp/ggml after some "improvements" have been made.

* Merging mainline - fix Metal

* Remove check

---------

Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2024-07-27 07:55:01 +02:00

30 lines
946 B
C

#pragma once
#include "ggml.h"
#include "ggml-backend.h"
#ifdef __cplusplus
extern "C" {
#endif
#define GGML_VK_NAME "Vulkan"
#define GGML_VK_MAX_DEVICES 16
GGML_API void ggml_vk_instance_init(void);
// backend API
GGML_API GGML_CALL ggml_backend_t ggml_backend_vk_init(size_t dev_num);
GGML_API GGML_CALL bool ggml_backend_is_vk(ggml_backend_t backend);
GGML_API GGML_CALL int ggml_backend_vk_get_device_count(void);
GGML_API GGML_CALL void ggml_backend_vk_get_device_description(int device, char * description, size_t description_size);
GGML_API GGML_CALL void ggml_backend_vk_get_device_memory(int device, size_t * free, size_t * total);
GGML_API GGML_CALL ggml_backend_buffer_type_t ggml_backend_vk_buffer_type(size_t dev_num);
// pinned host buffer for use with the CPU backend for faster copies between CPU and GPU
GGML_API GGML_CALL ggml_backend_buffer_type_t ggml_backend_vk_host_buffer_type(void);
#ifdef __cplusplus
}
#endif