mirror of
https://github.com/ikawrakow/ik_llama.cpp.git
synced 2026-04-29 10:51:51 +00:00
* It compiles * Seems to be working with coopmat * Vulkan needs f32 precision for flash attention * Vulkan: fix u_batch > 4096/n_active_experts for coopmat1. Without this fix we get an assert. We get the same assert in mainline too. --------- Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
32 lines
1.1 KiB
CMake
32 lines
1.1 KiB
CMake
cmake_minimum_required(VERSION 3.19)
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project("vulkan-shaders-gen" C CXX)
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find_package (Threads REQUIRED)
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if (GGML_VULKAN_COOPMAT_GLSLC_SUPPORT)
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add_compile_definitions(GGML_VULKAN_COOPMAT_GLSLC_SUPPORT)
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message(STATUS "Enabling coopmat glslc support")
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endif()
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if (GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT)
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add_compile_definitions(GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT)
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message(STATUS "Enabling coopmat2 glslc support")
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endif()
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if (GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT)
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add_compile_definitions(GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT)
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message(STATUS "Enabling dot glslc support")
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endif()
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if (GGML_VULKAN_BFLOAT16_GLSLC_SUPPORT)
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add_compile_definitions(GGML_VULKAN_BFLOAT16_GLSLC_SUPPORT)
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message(STATUS "Enabling bfloat16 glslc support")
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endif()
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if (GGML_VULKAN_SHADER_DEBUG_INFO)
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add_compile_definitions(GGML_VULKAN_SHADER_DEBUG_INFO)
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message(STATUS "Enabling shader debug info")
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endif()
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set(TARGET vulkan-shaders-gen)
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add_executable(${TARGET} vulkan-shaders-gen.cpp)
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install(TARGETS ${TARGET} RUNTIME)
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target_compile_features(${TARGET} PRIVATE cxx_std_17)
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target_link_libraries(vulkan-shaders-gen PUBLIC Threads::Threads)
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