Files
ik_llama.cpp/ggml/src/kompute-shaders/op_addrow.comp
Kawrakow 0ceeb11721 Merge mainline llama.cpp (#3)
* Merging mainline - WIP

* Merging mainline - WIP

AVX2 and CUDA appear to work.
CUDA performance seems slightly (~1-2%) lower as it is so often
the case with llama.cpp/ggml after some "improvements" have been made.

* Merging mainline - fix Metal

* Remove check

---------

Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
2024-07-27 07:55:01 +02:00

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#version 450
#include "common.comp"
layout(local_size_x = 1) in;
layout(binding = 0) buffer restrict readonly tensorInA { float inA[]; };
layout(binding = 1) buffer restrict readonly tensorInB { float inB[]; };
layout(binding = 2) buffer restrict writeonly tensorOut { float out_[]; };
layout(push_constant) uniform PushConstants {
uint inAOff;
uint inBOff;
uint outOff;
uint row;
} pcs;
void main() {
const uint baseIndex = gl_WorkGroupID.x * 4;
for (uint x = 0; x < 4; x++) {
const uint i = baseIndex + x;
out_[i + pcs.outOff] = inA[i + pcs.inAOff] + inB[(i % pcs.row) + pcs.inBOff];
}
}